About

I am a researcher (Chargé de Recherche) at Inria and a permanent member of the GeomeriX project-team. After earning my PhD from Zhejiang University in 2020, I spent one year each as a postdoctoral fellow at Télécom Paris and École Polytechnique before joining Inria Saclay. My research has been focusing on the numerical foundations of geometric modeling and physical simulation, covering topics such as multiscale analysis, numerical preconditioning and interactive techniques.

News

  • [2024-10] Gave a talk at LIX seminar reviewing my recent work on the method of Green’s functions.
  • [2024-09] Had one paper accepted to MIG ‘24.
  • [2024-06] Our paper on fast MFS was honored as one of the five Best Paper Award winners at SIGGRAPH ‘24!
  • [2024-03] Got two papers conditionally accepted to SIGGRAPH ‘24. Papers are coming soon!

Publications


    TwisterForge: controllable and efficient animation of virtual
    tornadoes
    Chen, Gain, Chomaz, Cani
    MIG 2024
                                        Paper | Video | Code


    Versatile Curve Design by Level Set with Quadratic Convergence
    Zhang, Wu, Chen, Jin, Bao, Huang
    IEEE Transactions on Visualization and Computer Graphics, 2024
    Paper | Video


    Lightning-fast Method of Fundamental Solutions
    Chen, Schaefer, Desbrun
    SIGGRAPH 2024 (Best Paper Award)
    Paper | Video | Code | Slides | Poster


    Biharmonic Coordinates and their Derivatives for Triangular
    3D Cages
    Thiery, Michel, Chen
    SIGGRAPH 2024
                                        Paper | Video | Code


    A Survey on Cage-based Deformation of 3D Models
    Ströter, Thiery, Hormann, Chen, Chang, Besler, Mueller-Roemer,
    Boubekeur, Stork, Fellner
    Eurographics 2024 State-of-the-Art Reports
                                        Paper


    Volcanic Skies: coupling explosive eruptions with atmospheric
    simulation to create consistent skyscapes
    Pretorius, Gain, Lastic, Cordonnier, Chen, Rohmer, Cani
    Eurographics 2024
                                        Paper


    Fast GPU-Based Two-Way Continuous Collision Handling
    Wang, Chen, Li, Liu, Wang, Zhou
    ACM Transactions on Graphics (presented at SIGGRAPH 2023)
    Paper | Video


    Somigliana Coordinates: An Elasticity-derived Approach for
    Cage Deformation
    Chen, de Goes, Desbrun
    SIGGRAPH 2023 (conference track)
                                        Paper | Code | Video | Slides | Poster


    Robust Pointset Denoising of Piecewise-Smooth Surfaces
    through Line Processes
    Wei, Chen, Rohmer, Memari, Desbrun
    Eurographics 2023
                                        Paper | Slides | Code


    3D Mesh Cutting for High Quality Atlas Packing
    Wang, Chen, Gao, Bao, Huang
    Computer Aided Geometric Design, 2022
    Paper


    Go Green: General Regularized Green’s Functions for Elasticity
    Chen, Desbrun
    SIGGRAPH 2022 (conference track)
    Paper | Code | Slides | Mathematica


    Multiscale Cholesky Preconditioning for Ill-conditioned Problems
    Chen, Schaefer, Huang, Desbrun
    SIGGRAPH 2021
    Paper | Code | Slides | Note


    Cosserat Rod with rh-Adaptive Discretization
    Wen, Chen, Umetani, Bao, Huang
    Pacific Graphics 2020
    Paper | Slides | Video


    Material-adapted Refinable Basis Functions for Elasticity
    Simulation
    Chen, Budninskiy, Owhadi, Bao, Huang, Desbrun
    SIGGRAPH ASIA 2019
                                        Paper | Code | Slides | Video


    Numerical Coarsening using Discontinuous Shape Functions
    Chen, Bao, Wang, Desbrun, Huang
    SIGGRAPH 2018
    Paper | Slides | Video


    Cloth Compression using Local Cylindrical Coordinates
    Chen, Zheng, Song, Sun, Bao, Huang
    CGI 2017
    Paper | Slides | Video

Research visits

CUHK
CSE, Mar 2016-May 2016

Caltech
CMS, Nov 2018-Mar 2019