SIGGRAPH Asia 2026 Technical Papers

← Conference Collections

335 papers in 55 sessions, organized according to the official SIGGRAPH Asia 2026 program. Paper titles link to ACM Digital Library. The Best Paper display session is excluded because its papers also appear in regular sessions. At this update, 99 titles have verified direct ACM records and the remaining 236 use title-specific ACM searches.

Tuesday, 1 December 2026

3D Parts & Other Puzzles

Appearance Modeling and Rendering

Fluid & Multiphase Solvers

Points and Surfaces

Face, Head, Foot

Generative Video and Editing

Language Models and Video Generation

Stitch in Time

Audio and Video

Human-object contacts

Monte Carlo Rendering

Speech-Driven Animation

Wednesday, 2 December 2026

Caged Geometry and Deformations

Computational Imaging & Capture

Contact & Physical Interaction

Differentiable and Inverse Rendering

3D Imaging and Reconstruction

CAD and Generation

Elastic & Deformable Body Dynamics

Sampling and Relighting

Acquisition and Fabrication

Directing the Video

Interaction, Holograms and Hardware

Textures, Reconstruction and Characters

Thursday, 3 December 2026

Color & Diffusion Techniques

Efficient Data Structures and Algorithms

Gaze, Lenses, and XR

Geometry and Topology

Applications of Gaussian Splatting

Mesh Reconstruction and Deformation

Motion Synthesis & Style

Precise Image & Video Editing

4D and World Models

From a Single Image to 3D and 4D Worlds

Real-Time Rendering

Whole Worlds

3D Editing

Fluid Phenomena & Simulation

High Dynamic Range and Video

View Synthesis with Gaussian Splatting

Embeddings, Tessellations, and Fields

Light Transport

More Splats, Bigger Views

Motion Capture

Friday, 4 December 2026

Creative Synthesis

Meshes, Flows, Splats, and Materials

Retargeting & Rigging

Scaling Up Resolution

Curves and Surfaces

Image Generation

Neural Texturing and Extrapolation

Physics-Based Character Control

New Worlds, New Parts

Shapes Gone Generative

Video Generation