SIGGRAPH Asia 2022 Technical Papers
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150 papers in 26 sessions, organized according to the official SIGGRAPH Asia 2022 program. Paper titles link to ACM Digital Library. Awards follow the official awards announcement.
Best Paper
Tuesday, 6 December 2022
Character Animation
- Learning Virtual Chimeras by Dynamic Motion Reassembly SEYOUNG LEE, Jiye Lee, Jehee Lee
- Control VAE: Model-Based Learning of Generative Controllers for Physics-Based Characters Heyuan Yao, Zhenhua Song, Baoquan Chen, Libin Liu
- MoRig: Motion-Aware Rigging of Character Meshes from Point Clouds Zhan Xu, Yang Zhou, Li Yi, Evangelos Kalogerakis
- Motion In-betweening via Two-stage Transformers Jia Qin, Youyi Zheng, Kun Zhou
- QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars Alexander Winkler, Jungdam Won, Yuting Ye
- Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation Yifeng Jiang, Yuting Ye, Deepak Gopinath, Jungdam Won, Alexander W. Winkler, C. Karen Liu
Distances and Matching
- SurfaceVoronoi: Efficiently Computing Voronoi Diagrams Over Mesh Surfaces with Arbitrary Distance Solvers Shiqing Xin, Pengfei Wang, Rui Xu, Dongming Yan, Shuangmin Chen, Wenping Wang, Caiming Zhang, Changhe Tu
- Compressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries Craig Gotsman, Kai Hormann
- SHRED: 3D Shape Region Decomposition with Learned Local Operations R. Kenny Jones, Aalia Habib, Daniel Ritchie
- 3QNet: 3D Point Cloud Geometry Quantization Compression Network Tianxin Huang, Jiangning zhang, Jun Chen, Zhonggan Ding, Ying Tai, Zhenyu Zhang, Chengjie Wang, Yong Liu
- Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagram Ningna Wang, Bin Wang, Wenping Wang, Xiaohu Guo
Differentiable Rendering
- Differentiable Rendering of Neural SDFs through Reparameterization Sai Praveen Bangaru, Michael Gharbi, Fujun Luan, Tzu-Mao Li, Kalyan Sunkavalli, Milos Hasan, Sai Bi, Zexiang Xu, Gilbert Bernstein, Fredo Durand
- Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing Jingsen Zhu, Fujun Luan, Yuchi Huo, Zihao Lin, Zhihua Zhong, Dianbing Xi, Rui Wang, Hujun Bao, Jiaxiang Zheng, Rui Tang
- Differentiable rendering using RGBXY derivatives and optimal transport Jiankai Xing, Fujun Luan, Ling-Qi Yan, Xuejun Hu, Houde Qian, Kun Xu
- Depth of Field Aware Differentiable Rendering Stanislav Pidhorskyi, Timur Bagautdinov, Shugao Ma, Jason Saragih, Gabriel Schwartz, Yaser Sheikh, Tomas Simon
- Efficient Differentiation of Pixel Reconstruction Filters for Path-Space Differentiable Rendering Zihan Yu, Cheng Zhang, Zhao Dong, Derek Nowrouzezahrai, Shuang Zhao
- Differentiable Point-Based Radiance Fields for Efficient View Synthesis Qiang Zhang, Seung-Hwan Baek, Szymon Rusinkiewicz, Felix Heide
Image Generation
- Sprite-from-Sprite: Cartoon Animation Decomposition with Self-supervised Sprite Estimation Lvmin Zhang, Tien-Tsin Wong, Yuxin Liu
- PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching Dawon Lee, Jung Eun Yoo, Kyungmin Cho, Bumki Kim, Gyeonghun Im, Junyong Noh
- Text2Light: Zero-shot Text-driven HDR Panorama Generation Zhaoxi Chen, Guangcong Wang, Ziwei Liu
- DynaGAN: Dynamic Few-shot Adaptation of GANs to Multiple Domains Seongtae Kim, Kyoungkook Kang, Geonung Kim, Seung-Hwan Baek, Sunghyun Cho
- Dr.3D: Adapting 3D GANs to Artistic Drawings Wonjoon Jin, Nuri Ryu, Geonung Kim, Seung-Hwan Baek, Sunghyun Cho
- Make Your Own Sprites: Aliasing-Aware and Cell-Controllable Pixelization Zongwei Wu, Liangyu Chai, Nanxuan Zhao, Bailin Deng, Yongtuo Liu, Qiang Wen, Junle Wang, Shengfeng He
Wednesday, 7 December 2022
Acquisition
- Pattern-Based Cloth Registration and Sparse-View Animation Oshri Halimi, Tuur Stuyck, Donglai Xiang, Timur Bagautdinov, He Wen, Ron Kimmel, Takaaki Shiratori, Chenglei Wu, Yaser Sheikh, Fabian Prada
- DeepMVSHair: Deep Hair Modeling from Sparse Views Zhiyi Kuang, Yiyang Chen, Hongbo Fu, Kun Zhou, Youyi Zheng
- Learning Reconstructability for Drone Aerial Path Planning Yilin Liu, Liqiang Lin, Yue Hu, Ke Xie, Chi-Wing Fu, Hao Zhang, Hui Huang
- Asynchronous Collaborative Autoscanning with Mode Switching for Multi-Robot Scene Reconstruction Junfu Guo, Changhao Li, Xi Xia, Ruizhen Hu, Ligang Liu
- Affordable Spectral Measurements of Translucent Materials Tomáš Iser, Tobias Rittig, Emilie Nogué, Thomas Klaus Nindel, Alexander Wilkie
- Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video Xuan Gao, Chenglai Zhong, Jun Xiang, Yang Hong, Yudong Guo, Juyong Zhang
Radiance Fields, Bases, and Probes
- Fast Dynamic Radiance Fields with Time-Aware Neural Voxels Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Nießner, Qi Tian
- FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing Jingbo ZHANG, Xiaoyu LI, Ziyu WAN, Can WANG, Jing LIAO
- Neural Point Catacaustics for Novel-View Synthesis of Reflections Georgios Kopanas, Thomas Leimkühler, Gilles Rainer, Clément Jambon, George Drettakis
- NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections Quewei Li, Jie Guo, Yang Fei, Feichao Li, Yanwen Guo
- Lightweight Neural Basis Functions for All-Frequency Shading Zilin Xu, Zheng Zeng, Lifan Wu, Lu Wang, Ling-Qi Yan
- Efficient Light Probes for Real-time Global Illumination Jie Guo, Zijing Zong, Yadong Song, Xihao Fu, Chengzhi Tao, Yanwen Guo, Ling-Qi Yan
Face, Speech, and Gesture
- Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer Byungkuk Choi, Haekwang Eom, Benjamin Mouscadet, Stephen Cullingford, Kurt Ma, Stefanie Gassel, Suzi Kim, Andrew Moffat, Millicent Maier, Marco Revelant, Joe Letteri, Karan Singh
- Video-driven Neural Physically-based Facial Asset for Production Longwen Zhang, Chuxiao Zeng, Qixuan Zhang, Hongyang Lin, Ruixiang Cao, Wei Yang, Lan Xu, Jingyi Yu
- Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformers Yasheng Sun, Hang Zhou, Kaisiyuan Wang, Qianyi Wu, Zhibin Hong, Jingtuo Liu, Errui Ding, Jingdong Wang, Ziwei Liu, Hideki Koike
- VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation Yifang Pan, Chris Landreth, Eugene Fiume, Karan Singh
- Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural EmbeddingsBest Paper Tenglong Ao, Qingzhe Gao, Yuke Lou, Baoquan Chen, Libin Liu
- PADL: Language-Directed Physics-Based Character Control Jordan Juravsky, Yunrong Guo, Sanja Fidler, Xue Bin Peng
Stylization and Colorization
- VToonify: Controllable High-Resolution Portrait Video Style Transfer Shuai Yang, Liming Jiang, Ziwei Liu, Chen Change Loy
- Disentangled Image Colorization via Global Anchors Menghan Xia, Wenbo Hu, Tien-Tsin Wong, Jue Wang
- UniColor: A Unified Framework for Multi-Modal Colorization with Transformer Zhitong Huang, Nanxuan Zhao, Jing Liao
- MyStyle: A Personalized Generative Prior Yotam Nitzan, Kfir Aberman, Orly Liba, Qiurui He, Michal Yarom, Yossi Gandelsman, Inbar Mosseri, Yael Pritch, Daniel Cohen-Or
- Reference Based Sketch Extraction via Attention Mechanism Amirsaman Ashtari, Chang Wook Seo, Cholmin Kang, Sihun Cha, Junyong Noh
- StyleBin: Stylizing Video by Example in Stereo Michal Kučera, David Mould, Daniel Sýkora
Faces and Avatars
- AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging Shen Sang, Tiancheng Zhi, Guoxian Song, Minghao Liu, Chunpong Lai, Jing Liu, Xiang Wen, James Davis, Linjie Luo
- SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator Zesong Qiu, Yuwei Li, Dongming He, Qixuan Zhang, Longwen Zhang, Yinghao Zhang, Jingya Wang, Lan Xu, Xudong Wang, Yuyao Zhang, Jingyi Yu
- Rapid Face Asset Acquisition with Recurrent Feature Alignment Shichen Liu, Yunxuan Cai, Haiwei Chen, Yichao Zhou, Yajie Zhao
- Geo-metric: A Perceptual Dataset of Distortions on Faces Krzysztof Wolski, Laura Trutoiu, Zhao Dong, Zhengyang Shen, Kevin MacKenzie, Alexandre Chapiro
- LaplacianFusion: Detailed 3D Clothed-Human Body Reconstruction Hyomin Kim, Hyeonseo Nam, Jungeon Kim, Jaesik Park, Seungyong Lee
- An Implicit Parametric Morphable Dental Model Congyi Zhang, Mohamed Elgharib, Gereon Fox, Min Gu, Christian Theobalt, Wenping Wang
Perception in VR and AR
- Color-Perception-Guided Display Power Reduction for Virtual Reality Budmonde Duinkharjav, Kenneth Chen, Abhishek Tyagi, Jiayi He, Yuhao Zhu, Qi Sun
- Display Size and Targeting Performance: Small Hurts, Large May Help Joohwan Kim, Arjun Madhusudan, Benjamin Watson, Ben Boudaoud, Roland Tarrazo, Josef Spjut
- Realistic Luminance in VR Nathan Matsuda, Alexandre Chapiro, Yang Zhao, Clinton Smith, Romain Bachy, Douglas Lanman
- Impact of correct and simulated focus cues on perceived realism Joseph March, Anantha Krishnan, Simon Watt, Marek Wernikowski, Hongyun Gao, Ali Özgür Yöntem, Rafal Mantiuk
- The Continuity of Locomotion: Rethinking Conventions for Locomotion and Its Visualization in Shared Virtual Reality Spaces Jann Philipp Freiwald, Susanne Schmidt, Bernhard E. Riecke, Frank Steinicke
- Pupil-aware Holography Praneeth Chakravarthula, Seung-Hwan Baek, Florian Schiffers, Ethan Tseng, Grace Kuo, Andrew Maimone, Nathan Matsuda, Oliver Cossairt, Douglas Lanman, Felix Heide
Computer-Aided Design
- Implicit Conversion of Manifold B-Rep Solids by Neural Halfspace Representation Hao-Xiang Guo, Yang Liu, Hao Pan, Baining Guo
- $S^3$-Slicer: A General Slicing Framework for Multi-Axis 3D PrintingBest Paper Tianyu Zhang, Guoxin Fang, Yuming Huang, Neelotpal Dutta, Sylvain Lefebvre, Murat Kilic, Charlie C. L. Wang
- Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly Yunsheng Tian, Jie Xu, Yichen Li, Jieliang Luo, Shinjiro Sueda, Hui Li, Karl Willis, Wojciech Matusik
- Reconstructing editable prismatic CAD from rounded voxel models Joseph George Lambourne, Karl D.D. Willis, Pradeep Kumar Jayaraman, Longfei Zhang, Aditya Sanghi, Kamal Rahimi Malekshan
- CAD2Sketch: Generating Concept Sketches from CAD Sequences Felix Hähnlein, Changjian Li, Niloy J. Mitra, Adrien Bousseau
Simulation of Everything
- Differentiable Simulation of Inertial Musculotendons Ying Wang, Jasper Verheul, Sang-Hoon Yeo, Nima Kalantari, Shinjiro Sueda
- Simulation of Hand Anatomy Using Medical Imaging Mianlun Zheng, Bohan Wang, Jingtao Huang, Jernej Barbic
- Shape from Release: Inverse Design and Fabrication of Controlled Release Structures Julian Panetta, Haleh Mohammadian, Emiliano Luci, Vahid Babaei
- Isotropic ARAP energy using Cauchy-Green invariants Huancheng Lin, Floyd Chitalu, Taku Komura
- Fast Stabilization of Inducible Magnet Simulation Seung-wook Kim, JungHyun Han
Thursday, 8 December 2022
Cloth and Hair Simulation
- Progressive Simulation for Cloth Quasistatics Jiayi Eris Zhang, Jérémie Dumas, Raymond Yun Fei, Alec Jacobson, Doug L. James, Danny Kaufman
- Motion Guided Deep Dynamic 3D Garments Meng Zhang, Duygu Ceylan, Niloy J. Mitra
- Neural Cloth Simulation Hugo Bertiche, Meysam Madadi, Sergio Escalera
- Learning-Based Bending Stiffness Parameter Estimation by a Drape Tester Xudong Feng, Wenchao Huang, Weiwei Xu, Huamin Wang
- Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing Donglai Xiang, Timur Bagautdinov, Tuur Stuyck, Fabian Prada, Javier Romero, Weipeng Xu, Shunsuke Saito, Jingfan Guo, Breannan Smith, Takaaki Shiratori, Yaser Sheikh, Jessica Hodgins, Chenglei Wu
- A Biologically Inspired Hair Aging Model Arthur Balbão, Marcelo Walter
Shape Generation
- Learning to Generate 3D Shapes from a Single Example Rundi Wu, Changxi Zheng
- Neural Wavelet-domain Diffusion for 3D Shape Generation Ka-Hei Hui, Ruihui Li, Jingyu Hu, Chi-Wing Fu
- CLIP-Mesh: Generating textured meshes from text using pretrained image-text models Nasir Mohammad Khalid, Tianhao Xie, Eugene Belilovsky, Tiberiu Popa
- Scene Synthesis from Human Motion Sifan Ye, Yixing Wang, Jiaman Li, Dennis Park, Karen Liu, Huazhe Xu, Jiajun Wu
- LayoutEnhancer: Generating Good Indoor Layouts from Imperfect Data Kurt Leimer, Paul Guerrero, Tomer Weiss, Przemyslaw Musialski
- Exact 3D Path Generation via 3D Cam-Linkage Mechanisms Yingjie Cheng, Peng Song, Yukun Lu, Wen Jie Jeremy Chew, Ligang Liu
Reconstruction and Repair
- NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction Yusen Wang, Zongcheng Li, Yu Jiang, Kaixuan Zhou, Tuo Cao, Yanping Fu, Chunxia Xiao
- Shape Completion with Points in the Shadow Bowen Zhang, Xi Zhao, He Wang, Ruizhen Hu
- Stochastic Poisson Surface Reconstruction Silvia Sellán, Alec Jacobson
- RFEPS: Reconstructing Feature-line Equipped Polygonal Surface Rui Xu, Zixiong Wang, Zhiyang Dou, Chen Zong, Shiqing Xin, Mingyan Jiang, Tao Ju, Changhe Tu
- A Neural Galerkin Solver for Accurate Surface Reconstruction Jiahui Huang, Hao-Xiang Chen, Shi-Min Hu
- DeepJoin: Learning a Joint Occupancy, Signed Distance, and Normal Field Function for Shape Repair Nikolas Lamb, Sean Banerjee, Natasha Kholgade Banerjee
Rendering Systems
- Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation Yu-Ying Yeh, Koki Nagano, Sameh Khamis, Jan Kautz, Ming-Yu Liu, Ting-Chun Wang
- LuisaRender: A High-Performance Rendering Framework with Layered and Unified Interfaces on Stream Architectures Shaokun Zheng, Zhiqian Zhou, Xin Chen, Difei Yan, Chuyan Zhang, Yuefeng Geng, Yan Gu, Kun Xu
- QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction Jozef Hladky, Michael Stengel, Nicholas Vining, Bernhard Kerbl, Hans-Peter Seidel, Markus Steinberger
- ICARUS: A Specialized Architecture for Neural Radiance Fields Rendering Chaolin Rao, Huangjie Yu, Haochuan Wan, Jindong Zhou, Yueyang Zheng, Minye Wu, Yu Ma, Anpei Chen, Binzhe Yuan, Pingqiang Zhou, Xin Lou, Jingyi Yu
- Human Performance Modeling and Rendering via Neural Animated Mesh Fuqiang Zhao, Yuheng Jiang, Kaixin Yao, Jiakai Zhang, Liao Wang, Haizhao Dai, Yuhui Zhong, Yingliang Zhang, Minye Wu, Lan Xu, Jingyi Yu
- Neural Parameterization for Dynamic Human Head Editing Li Ma, Xiaoyu Li, Jing Liao, Xuan Wang, Qi Zhang, Jue Wang, Pedro SANDER
Fluid Simulation
- Fluidic Topology Optimization with an Anisotropic Mixture Model Yifei Li, Tao Du, Sangeetha Grama Srinivasan, Kui Wu, Bo Zhu, Eftychios Sifakis, Wojciech Matusik
- A Monte Carlo Method for Fluid Simulation Damien Rioux-Lavoie, Ryusuke Sugimoto, Tümay Özdemir, Naoharu H. Shimada, Christopher Batty, Derek Nowrouzezahrai, Toshiya Hachisuka
- Hidden Degrees of Freedom in Implicit Vortex Filaments Sadashige Ishida, Chris Wojtan, Albert Chern
- Fast Octree Neighborhood Search for SPH Simulations José Antonio Fernández-Fernández, Lukas Westhofen, Fabian Löschner, Stefan Rhys Jeske, Andreas Longva, Jan Bender
- Curl-Flow: Boundary-Respecting Pointwise Incompressible Velocity Interpolation for Grid-Based Fluids Jumyung Chang, Ruben Partono, Vinicius Azevedo, Christopher Batty
- Position-Based Surface Tension Flow Jingrui Xing, Liangwang Ruan, Bin Wang, Bo Zhu, Baoquan Chen
Image Editing and Manipulation
- Stitch it in Time: GAN-Based Facial Editing of Real Videos Rotem Tzaban, Ron Mokady, Rinon Gal, Amit Bermano, Daniel Cohen-Or
- VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild Kun Cheng, Xiaodong Cun, Yong Zhang, Menghan Xia, Fei Yin, Mingrui Zhu, Xuan Wang, Jue Wang, Nannan Wang
- NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields Kaiwen Jiang, Shu-Yu Chen, Feng-Lin Liu, Hongbo Fu, Lin Gao
- Production-Ready Face Re-Aging for Visual Effects Gaspard Zoss, Prashanth Chandran, Eftychios Sifakis, Markus Gross, Paulo Gotardo, Derek Bradley
- Neural Photo-Finishing Ethan Tseng, Yuxuan Zhang, Lars Jebe, Cecilia Zhang, Zhihao Xia, Yifei Fan, Felix Heide, Jiawen Chen
- Water Simulation and Rendering from a Still Photograph Ryusuke Sugimoto, Mingming He, Jing Liao, Pedro V. Sander
Appearance Modeling and Capture
- Metappearance: Meta-Learning for Visual Appearance Reproduction Michael Fischer, Tobias Ritschel
- Woven Fabric Capture from a Single Photo Wenhua Jin, Beibei Wang, Milos Hasan, Yu Guo, Steve Marschner, Ling-Qi Yan
- MIPNet: Neural Normal-to-Anisotropic-Roughness MIP mapping Alban Gauthier, Robin Faury, Jérémy Levallois, Théo Thonat, Jean-Marc Thiery, Tamy Boubekeur
- TileGen: Tileable, Controllable Material Generation and Capture Xilong Zhou, Milos Hasan, Valentin Deschaintre, Paul Guerrero, Kalyan Sunkavalli, Nima Kalantari
- Gloss management for consistent reproduction of real and virtual objects Bin Chen, Michal Piovarci, Chao Wang, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski, Ana Serrano
Geometric Operations
- BoolSurf : Boolean Operations on Surfaces Marzia Riso, Giacomo Nazzaro, Enrico Puppo, Alec Jacobson, Qingnan Zhou, Fabio Pellacini
- Interactive and Robust Mesh Booleans Gianmarco Cherchi, Fabio Pellacini, Marco Attene, Marco Livesu
- Hierarchical Layout Blending with Recursive Optimal Correspondence Pengfei Xu, Yifan Li, Zhijin Yang, Weiran Shi, Hongbo Fu, Hui Huang
- SkinMixer: Blending 3D Animated Models Stefano Nuvoli, Nico Pietroni, Riccardo Scateni, Paolo Cignoni, Marco Tarini
- Declarative Specification for Unstructured Mesh Editing Algorithms Zhongshi Jiang, Jiacheng Dai, Yixin Hu, YunFan Zhou, Jeremie Dumas, Qingnan Zhou, Gurkirat Singh Bajwa, Denis Zorin, Daniele Panozzo, Teseo Schneider
- MeshTaichi: A Compiler for Efficient Mesh-based Operations Chang Yu, Yi Xu, Ye Kuang, Yuanming Hu, Tiantian Liu
Friday, 9 December 2022
Maps and Fields
- Globally Injective Flattening via a Reduced Harmonic Subspace Guy Fargion, Ofir Weber
- Isometric Energies for Recovering Injectivity in Constrained Mapping Xingyi Du, Danny Kaufman, Qingnan Zhou, Shahar Kovalsky, Yajie Yan, Noam Aigerman, Tao Ju
- Fast Editing of Singularities in Field-Aligned Stripe Patterns Yuta Noma, Nobuyuki Umetani, Yoshihiro Kawahara
- High-Order Directional Fields Iwan Boksebeld, Amir Vaxman
- Green Coordinates for Triquad Cages in 3D Jean-Marc Thiery, Tamy Boubekeur
- Efficient Neural Radiance Fields for Interactive Free-viewpoint Video Haotong Lin, Sida Peng, Zhen Xu, Yunzhi Yan, Qing Shuai, Hujun Bao, Xiaowei Zhou
Solids and Fluids
- ElastoMonolith: A Monolithic Optimization-based Liquid Solver for Contact-Aware Elastic-Solid Coupling Tetsuya Takahashi, Christopher Batty
- Hydrophobic and Hydrophilic Solid-Fluid Interaction Jinyuan Liu, Mengdi Wang, Fan Feng, Annie Tang, Qiqin Le, Bo Zhu
- Efficient Neural Style Transfer for Volumetric Simulations Joshua Aurand, Raphael Ortiz, Silvia Nauer, Vinicius C. Azevedo
- Mixed Variational Finite Elements for Implicit Simulation of Deformables Ty Trusty, Danny Kaufman, David I.W. Levin
- Differentiable Hybrid Traffic Simulation Sanghyun Son, Yiling Qiao, Jason Sewall, Ming Lin
Everything Interactive and Dynamic
- Physical Interaction: Reconstructing Hand-object Interactions with Physics Haoyu Hu, Xinyu Yi, Hao Zhang, Jun-Hai Yong, Feng Xu
- Interactive exploration of tension-compression mixed shells Masaaki Miki, Toby Mitchell
- Continuous deformation based panelization for design rationalization Elias Jadon, Bernhard Thomaszewsky, Aleksandra Apolinarska, Roi Poranne
- DifferSketching: How Differently Do People Sketch 3D Objects? Chufeng Xiao, Wanchao Su, Jing Liao, Zhouhui Lian, Yi-Zhe Song, Hongbo Fu
- Capturing and Animation of Body and Clothing from Monocular Video Yao Feng, Jinlong Yang, Marc Pollefeys, Michael J. Black, Timo Bolkart
- Reconstructing Hand-Held Objects from Monocular Video Di Huang, Xiaopeng Ji, Xingyi He, Jiaming Sun, Tong He, Qing Shuai, Wanli Ouyang, Xiaowei Zhou
Sampling and Reconstruction
- Deep Adaptive Sampling and Reconstruction using Analytic Distributions Farnood Salehi, Marco Manzi, Gerhard Roethlin, Christopher Schroers, Romann Weber, Marios Papas
- Gaussian Blue Noise Abdalla G. M. Ahmed, Jing Ren, Peter Wonka
- Unbiased Caustics Rendering Guided by Representative Specular Paths He Li, Beibei Wang, Changhe Tu, Kun Xu, Nicolas Holzschuch, Ling-Qi Yan
- Marginal Multiple Importance Sampling Rex West, Iliyan Georgiev, Toshiya Hachisuka
- Scalable multi-class sampling via filtered sliced optimal transport Corentin SALAUN, Iliyan Geogiev, Hans-Peter Seidel, Gurprit Singh
- Neural James-Stein Combiner for Unbiased and Biased RenderingsBest Paper Jeongmin Gu, Jose A. Iglesias-Guitian, Bochang Moon
Material and Rendering
- Direct acquisition of volumetric scattering phase function using speckle correlations Marina Alterman, Evgeniia Saiko, Anat Levin
- Look-Ahead Training with Learned Reflectance Loss for Single-Image SVBRDF Estimation Xilong Zhou, Nima Kalantari
- FloRen: Real-time High-quality Human Performance Rendering via Appearance Flow Using Sparse RGB Cameras Ruizhi Shao, Liliang Chen, Zerong Zheng, Hongwen Zhang, Yuxiang Zhang, Han Huang, Yandong Guo, Yebin Liu
- VIINTER: View Interpolation With Implicit Neural Representations of Images Brandon Yushan Feng, Susmija Jabbireddy, Amitabh Varshney
- Constant Time Median Filter using 2D Wavelet MatrixBest Paper Yuji Moroto, Nobuyuki Umetani
VR and Interaction
- UmeTrack: Unified multi-view end-to-end hand tracking for VR Shangchen Han, Po-chen Wu, Yubo Zhang, Beibei Liu, Linguang Zhang, Zheng Wang, Weiguang Si, Peizhao Zhang, Yujun Cai, Tomas Hodan, Randi Cabezas, Luan Tran, Muzaffer Akbay, Tsz-Ho Yu, Cem Keskin, Robert Wang
- Force-Aware Interface via Electromyography for Natural VR/AR Interaction Yunxiang Zhang, Benjamin Liang, Boyuan Chen, Paul M. Torrens, S. Farokh Atashzar, Dahua Lin, Qi Sun
- Neural Brushstroke Engine: Learning a Latent Style Space of Interactive Drawing Tools Maria Shugrina, Chin-Ying Li, Sanja Fidler
- IDE-3D: Interactive Disentangled Editing for High-Resolution 3D-aware Portrait Synthesis Jingxiang Sun, Xuan Wang, Yichun Shi, Lizhen Wang, Yebin Liu, Jue Wang
- NeuralMarker: A Framework for Learning General Marker Correspondence Zhaoyang Huang, Xiaokun Pan, Weihong Pan, Weikang Bian, Yan Xu, KaChun Cheung, Guofeng Zhang, Hongsheng Li
- H❤️rtDown: Document Processor for Executable Linear Algebra Papers Yong Li, Shoaib Kamil, Alec Jacobson, Yotam Gingold