SIGGRAPH Asia 2018 Technical Papers
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112 papers in 26 sessions, organized according to the official SIGGRAPH Asia 2018 program. Paper titles link to ACM Digital Library.
Wednesday, 5 December 2018
Acquiring and Editing Geometry via RGB (D) Images
- CurveFusion: Reconstructing Thin Structures from RGBD Sequences Lingjie Liu, Nenglun Chen, Duygu Ceylan, Christian Theobalt, Wenping Wang, Niloy J. Mitra
- Semantic Object Reconstruction via Casual Handheld Scanning Ruizhen Hu, Cheng Wen, Oliver van Kaick, Luanmin Chen, Di Lin, Daniel Cohen-Or, Hui Huang
- The Need 4 Speed in Real-Time Dense Visual Tracking Adarsh Kowdle, Christoph Rhemann, Sean Fanello, Andrea Tagliasacchi, Jonathan Taylor, Philip Davidson, Mingsong Dou, Kaiwen Guo, Cem Keskin, Sameh Khamis, David Kim, Danhang Tang, Vladimir Tankovich, Julien Valentin, Shahram Izadi
- Paparazzi: Surface Editing by way of Multi-View Image Processing Hsueh-Ti Derek Liu, Michael Tao, Alec Jacobson
- Real-time High-accuracy 3D Reconstruction with Consumer RGB-D Cameras Yan-Pei Cao, Leif Kobbelt, Shimin Hu
Learning to Compose and Decompose
- Deep Part Induction from Articulated Object Pairs Li Yi, Haibin Huang, Difan Liu, Evangelos Kalogerakis, Hao Su, Leonidas Guibas
- Learning to Group and Label Fine-Grained Shape Components Xiaogang Wang, Bin Zhou, Haiyue Fang, Xiaowu Chen, Qinping Zhao, Kai Xu
- SCORES: Shape Composition with Recursive Substructure Priors Chenyang Zhu, Kai Xu, Siddhartha Chaudhuri, Renjiao Yi, Hao Zhang
- Language-Driven Synthesis of 3D Scenes from Scene Databases Rui Ma, Akshay Gadi Patil, Matthew Fisher, Manyi Li, Sören Pirk, Binh-Son Hua, Sai-Kit Yeung, Xin Tong, Leonidas Guibas, Hao Zhang
- InverseCSG: Automatic Conversion of 3D Models to CSG Trees Andrew Spielberg, Adriana Schulz, Daniela Rus, Armando Solar-Lezama, Wojciech Matusik, Tao Du, Jeevana Priya Inala, Yewen Pu
Rendering and Reflectance
- Practical Multiple Scattering for Rough Surfaces Joo Ho Lee, Adrian Jarabo, Daniel S. Jeon, Diego Gutierrez, Min H. Kim
- Multiple Scattering from Distributions of Specular V-Grooves Feng Xie, Patrick Hanrahan
- Scalable Appearance Filtering for Complex Lighting Effects Luis E. Gamboa, Jean-Philippe Guertin, Derek Nowrouzezahrai
- Geometry-Aware Metropolis Light Transport Hisanari Otsu, Johannes Hanika, Toshiya Hachisuka, Carsten Dachsbacher
- Position-Free Monte Carlo Simulation for Arbitrary Layered BSDFs Yu Guo, Milos Hasan, Shuang Zhao
Image Processing
- Deep Unsupervised Pixelization Shengfeng He, Qianshu Zhu, Yinjie Tan, Guoqiang Han, Tien-Tsin Wong, Chu Han, Qiang Wen
- CariGAN: Unpaired Photo-to-Caricature Translation Kaidi Cao, Jing Liao, Lu Yuan
- DeepLens: Shallow Depth Of Field From A Single Image Lijun Wang, Xiaohui Shen, Jianming Zhang, Oliver Wang, Zhe Lin, Chih-Yao Hsieh, Sarah Kong, Huchuan Lu
- Invertible Grayscale Menghan XIA, Xueting LIU, Tien-Tsin WONG
Nets, Cages and Meshes
- Approximate Convex Decomposition and Transfer for Animated Meshes Daniel Thul, Lubor Ladicky, SoHyeon Jeong, Marc Pollefeys
- Canonical Moebius Subdivision Amir Vaxman, Christian Mueller, Ofir Weber
- The Shape Space of Discrete Orthogonal Geodesic Nets Michael Rabinovich, Tim Hoffmann, Olga Sorkine-Hornung
- Mean value coordinates for quad cages in 3D Jean-Marc Thiery, Pooran Memari, Tamy Boubekeur
- Factor once: Reusing Cholesky factorizations on sub-meshes Philipp Herholz, Marc Alexa
Structured Simulation
- Decoupling Simulation Accuracy from Mesh Quality Teseo Schneider, Yixin Hu, Jeremie Dumas, Xifeng Gao, Daniele Panozzo, Denis Zorin
- Real-time Viscous Thin Films Orestis Vantzos, Saar Raz, Mirela Ben-Chen
- Accurate Dissipative Forces in Optimization Integrators George E. Brown, Matthew Overby, Zahra Forootaninia, Rahul Narain
- Hybrid Grains: Adaptive Coupling of Discrete and Continuum Simulations of Granular Media Yonghao Yue, Breannan Smith, Peter Yichen Chen, Maytee Chantharayukhonthorn, Ken Kamrin, Eitan Grinspun
Aerial Propagation
- Aerobatics Control of Flying Creatures via Self-Regulated Learning Jungdam Won, Jungnam Park, Jehee Lee
- Flycon: Real-time Environment-independent Multi-view Human Pose Estimation with Aerial Vehicles Tobias Nägeli, Samuel Oberholzer, Silvan Plüss, Javier Alonso-Mora, Otmar Hilliges
- Aerial Path Planning for Urban Scene Reconstruction: A Continuous Optimization Method and Benchmark Neil Smith, Nils Moehrle, Michael Goesele, Wolfgang Heidrich
- Ambient sound propagation Zechen Zhang, Nikunj Raghuvanshi, John Snyder, Steve Marschner
Fabulously Computed Fashion
- Inverse Elastic Shell Design with Contact and Friction Mickaël Ly, Romain Casati, Florence Bertails-Descoubes, Melina Skouras, Laurence Boissieux
- Interactive Design of Periodic Yarn-Level Cloth Patterns Jonathan C. Leaf, Rundong Wu, Eston Schweickart, Doug James, Steve Marschner
- Learning a Shared Space for Multimodal Garment Design Tuanfeng Wang, Duygu Ceylan, Jovan Popovic, Niloy Mitra
- I-Cloth: Incremental Collision Handling for GPU-Based Interactive Cloth Simulation Min Tang, Tongtong Wang, Zhongyuan Liu, Ruofeng Tong, Dinesh Manocha
Faces, Faces, Faces
- Warp-Guided GANs for Single-Photo Facial Animation Jiahao Geng, Tianjia Shao, Youyi Zheng, Yanlin Weng, Kun Zhou
- Practical Dynamic Facial Appearance Modeling and Acquisition Paulo Gotardo, Jeremy Riviere, Derek Bradley, Abhijeet Ghosh, Thabo Beeler
- Stabilized Real-time Face Tracking via a Learned Dynamic Rigidity Prior Chen Cao, Menglei Chai, Oliver Woodford, Linjie Luo
- Deep Incremental Learning for Efficient High-Fidelity Face Tracking Chenglei Wu, Takaaki Shiratori, Yaser Sheikh
Thursday, 6 December 2018
Acquisition, Rendering and Display for Virtual Reality
- A System for Acquiring, Processing, and Rendering Panoramic Light Field Stills for Virtual Reality Ryan S. Overbeck, Daniel Erickson, Daniel Evangelakos, Matt Pharr, Paul Debevec
- Towards Multifocal Displays with Dense Focal Stacks Jen-Hao Rick Chang, Vijayakumar Bhagavatula, Aswin C. Sankaranarayanan
- Shading Atlas Streaming Joerg H. Mueller, Philip Voglreiter, Mark Dokter, Thomas Neff, Mina Makar, Markus Steinberger, Dieter Schmalstieg
- DeepFocus: Learned Image Synthesis for Computational Displays Lei Xiao, Anton Kaplanyan, Alexander Fix, Matthew Chapman, Douglas Lanman
Fun in Geometry and Fabrication
- 3D Fabrication with Universal Building Blocks and Pyramidal Shells Xuelin Chen, Honghua Li, Chi-Wing Fu, Hao (Richard) Zhang, Daniel Cohen-Or, Baoquan Chen
- Construction and Fabrication of Reversible Shape Transforms Shuhua Li, Ali Mahdavi-Amiri, Ruizhen Hu, Han Liu, Changqing Zou, Oliver Van Kaick, Xiuping Liu, Hui Huang, Hao (Richard) Zhang
- DESIA: A General Framework for Designing Interlocking Assemblies Ziqi Wang, Peng Song, Mark Pauly
- PhotoShape: Photorealistic Materials for Large-Scale Shape Collections Keunhong Park, Konstantinos Rematas, Ali Farhadi, Steven M. Seitz
- Axis-Aligned Height-Field Block Decomposition of 3D Shapes Alessandro Muntoni, Marco Livesu, Riccardo Scateni, Alla Sheffer, Daniele Panozzo
How People Look and Move
- Deep Inertial Poser: Learning to Reconstruct Human Pose from Sparse Inertial Measurements in Real Time Yinghao Huang, Manuel Kaufmann, Emre Aksan, Michael J. Black, Otmar Hilliges, Gerard Pons-Moll
- Crowd Space: A Predictive Crowd Analysis Technique Ioannis Karamouzas, Nick Sohre, Ran Hu, Stephen J. Guy
- Deep Motifs and Motion Signatures Andreas Aristidou, Daniel Cohen-Or, Jessica Hodgins, Yiorgos Chrysanthou, Ariel Shamir
- Tracking the Gaze on Objects in 3D -- How do People Really Look at the Bunny? Xi Wang, Sebastian Koch, Kenneth Holmqvist, Marc Alexa
Beyond Light Transport
- Differentiable Monte Carlo Ray Tracing through Edge Sampling Tzu-Mao Li, Miika Aittala, Fredo Durand, Jaakko Lehtinen
- Selective guided sampling with complete light transport paths Florian Reibold, Johannes Hanika, Alisa Jung, Carsten Dachsbacher
- Light in Power: A General and Parameter-free Algorithm for Caustic Design Jocelyn Meyron, Quentin Mérigot, Boris Thibert
- A radiative transfer framework for non-exponential media Benedikt M. Bitterli, Srinath Ravichandran, Thomas Mueller, Magnus Wrenninge, Jan Novák, Steve Marschner, Wojciech Jarosz
Learning Geometry
- Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds Pedro Hermosilla Casajus, Tobias Ritschel, Pere-Pau Vazquez, Alvar Vinacua, Timo Ropinski
- Multi-directional Geodesic Neural Networks via Equivariant Convolution Adrien Poulenard, Maks Ovsjanikov
- Adaptive O-CNN: A Patch-based Deep Representation of 3D Shapes Peng-Shuai Wang, Chun-Yu Sun, Yang Liu, Xin Tong
- Robust Flow-Guided Neural Prediction for Sketch-Based Freeform Surface Modeling Changjian Li, Hao Pan, Yang Liu, Xin Tong, Alla Sheffer, Wenping Wang
- ALIGNet: Partial-Shape Agnostic Alignment via Unsupervised Learning Rana Hanocka, Noa Fish, Zhenhua Wang, Raja Giryes, Shachar Fleishman, Daniel Cohen-Or
Modeling Things on (and in) Your Head
- Modeling Hair from an RGB-D Camera Meng Zhang, Pan Wu, Hongzhi Wu, Yanlin Weng, Youyi Zheng, Kun Zhou
- Video to Fully Automatic 3D Hair Model Shu Liang, Xiufeng Huang, Xianyu Meng, Kunyao Chen, Linda Shapiro, Ira Kemelmacher-Shlizerman
- Appearance Capture and Modeling of Human Teeth Zdravko Velinov, Marios Papas, Derek Bradley, Paulo Gotardo, Parsa Mirdehghan, Steve Marschner, Jan Novak, Thabo Beeler
- 3D Hair Synthesis Using Volumetric Variational Autoencoders Shunsuke Saito, Liwen Hu, Chongyang Ma, Hikaru Ibayashi, Linjie Luo, Hao Li
Character Animation
- SFV: Reinforcement Learning of Physical Skills from Videos Xue Bin Peng, Angjoo Kanazawa, Jitendra Malik, Pieter Abbeel, Sergey Levine
- Learning to Dress: Synthesizing Human Dressing Motion via Deep Reinforcement Learning Alexander Clegg, Wenhao Yu, Jie Tan, Greg Turk, C. Karen Liu
- Interactive Character Animation by Learning Multi-Objective Control Kyungho Lee, Seyoung Lee, Jehee Lee
- 2PAC: Two Point Attractors for Center Of Mass Trajectories in Multi Contact Scenarios Steve Tonneau, Pierre Fernbach, Andrea Del Prete, Julien Pettre, Nicolas Mansard
IM–Material
- Spectral Painting Reproduction via Multi-layer, Custom-Ink Printing Liang Shi, Vahid Babaei, Changil Kim, Michael Forshey, Yuanming Hu, Pitchaya Sitthi-Amorn, Szymon Rusinkiewicz, Wojciech Matusik
- Acquiring spatially varying appearance of printed holographic surfaces Antoine Toisoul, Daljit Singh J. Dhillon, Abhijeet Ghosh
- Connecting Measured BRDFs to Analytic BRDFs by Data-Driven Diffuse-Specular Separation Tiancheng Sun, Henrik Wann Jensen, Ravi Ramamoorthi
- An Adaptive Parameterization for Efficient Material Acquisition and Rendering Jonathan Dupuy, Wenzel Jakob
Meshing
- Delaunay Mesh Simplification with Differential Evolution Ran Yi, Yong-Jin Liu, Ying He
- Layered Fields for Natural Tessellations on Surfaces Rhaleb Zayer, Daniel Mlakar, Markus Steinberger, Hans-Peter Seidel
- Meshless Voronoi on the GPU Nicolas Ray, Dmitry Sokolov, Sylvain Lefebvre, Bruno Lévy
- There are 174 Subdivisions of the Hexahedron into Tetrahedra Jeanne Pellerin, Kilian Verhetsel, Jean-François Remacle
Friday, 7 December 2018
Capturing 4D Performances
- LookinGood: Enhancing Performance Capture with Real-time Neural Re-Rendering Ricardo Martin-Brualla, Rohit Pandey, Shuoran Yang, Pavel Pidlypenskyi, Jonathan Taylor, Julien Valentin, Sameh Khamis, Philip Davidson, Anastasia Tkach, Peter Lincoln, Adarsh Kowdle, Christoph Rhemann, Dan B. Goldman, Cem Keskin, Steve Seitz, Shahram Izadi, Sean Fanello
- Real-time Compression and Streaming of 4D Performances Danhang Tang, Mingsong Dou, Peter Lincoln, Philip Davidson, Kaiwen Guo, Jonathan Taylor, Sean Fanello, Cem Keskin, Adarsh Kowdle, Sofien Bouaziz, Shahram Izadi, Andrea Tagliasacchi
- Deep Blending for Free-Viewpoint Image-Based Rendering Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, Gabriel Brostow
- paGAN: Real-time Avatars Using Dynamic Textures Koki Nagano, Jaewoo Seo, Jun Xing, Lingyu Wei, Zimo Li, Shunsuke Saito, Aviral Agarwal, Jens Fursund, Hao Li
Geometry Generation
- Global-to-Local Generative Model for 3D Shapes Hao Wang, Nadav Schor, Ruizhen Hu, Haibin Huang, Daniel Cohen-Or, Hui Huang
- Multi-chart Generative Surface Modeling Heli Ben-Hamu, Haggai Maron, Itay Kezurer, Gal Avineri, Yaron Lipman
- FrankenGAN: Guided Detail Synthesis for Building Mass-models using Style Synchronized GANs Tom Kelly, Paul Guerrero, Anthony Steed, Peter Wonka, Niloy J. Mitra
- Automatic Unpaired Shape Deformation Transfer Lin Gao, Jie Yang, Yi-Ling Qiao, Yu-Kun Lai, Paul L. Rosin, Weiwei Xu, Shihong Xia
- The Shape Space of 3D Botanical Tree Models Guan Wang, Hamid Laga, Ning Xie, Jinyuan Jia, Hedi Tabia
Optimizing Structures and Materials
- Narrow-Band Topology Optimization on a Sparsely Populated Grid Haixiang Liu, Yuanming Hu, Bo Zhu, Wojciech Matusik, Eftychios Sifakis
- Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension Christian Schumacher, Jonas Zehnder, Moritz Bächer
- Inexact Descent Methods for Elastic Parameter Optimization Guowei Yan, Wei Li, Ruigang Yang, Huamin Wang
- GPU Optimization of Material Point Methods Ming Gao, Xinlei Wang, Kui Wu, Andre Pradhana, Eftychios Sifakis, Cem Yuksel, Chenfanfu Jiang
Advanced SVBRDF
- Practical SVBRDF Acquisition of 3D Objects with Unstructured Flash Photography Giljoo Nam, Joo Ho Lee, Diego Gutierrez, Min H. Kim
- Simultaneous Acquisition of Polarimetric SVBRDF and Normals Seung-Hwan Baek, Daniel S. Jeon, Xin Tong, Min H. Kim
- Learning to Reconstruct Shape and Spatially-Varying Reflectance from a Single Image Zhengqin Li, Zexiang Xu, Ravi Ramamoorthi, Kalyan Sunkavalli, Manmohan Chandraker
- Relighting Humans: Occlusion-Aware Inverse Rendering for Full-Body Human Images Yoshihiro Kanamori, Yuki Endo
Low–Level Imaging
- Image Smoothing via Unsupervised Learning Qingnan Fan, Jiaolong Yang, David Wipf, Baoquan Chen, Xin Tong
- Image Super-Resolution via Deterministic-Stochastic Synthesis and Local Statistical Rectification Weifeng Ge, Bingchen Gong, Yizhou Yu
- Two-stage Sketch Colorization LvMin Zhang, Chengze Li, Tien-Tsin Wong, Yi Ji, ChunPing Liu
- Efficient palette-based decomposition and recoloring of images via RGBXY-space geometry Jianchao Tan, Jose Echevarria, Yotam Gingold
Mapping + Transport
- OptCuts: Joint Optimization of Surface Cuts and Parameterization Minchen Li, Danny M. Kaufman, Vladimir G. Kim, Justin Solomon, Alla Sheffer
- Continuous and Orientation-preserving Correspondences via Functional Maps Jing Ren, Adrien Poulenard, Peter Wonka, Maks Ovsjanikov
- Instant Transport Maps on 2D Grids Georges Nader, Gael Guennebaud
- Dynamical Optimal Transport on Discrete Surfaces Hugo Lavenant, Sebastian Claici, Edward Chien, Justin Solomon
- A Genetic Isometric Shape Correspondence Algorithm with Adaptive Sampling Yusuf Sahillioglu
Get Wired [Last Session, Town-Hall Meeting After]
- Fabricable Eulerian Wires for 3D Shape Abstraction Wallace Lira, Chi Wing Fu, Hao (Richard) Zhang
- Bend-It: Design and Fabrication of Kinetic Wire Characters Hongyi Xu, Espen Knoop, Stelian Coros, Moritz Bächer
- FlexMaps: Computational Design of Flat Flexible Shells for Shaping 3D Objects Luigi Malomo, Jesús Pérez Rodríguez, Emmanuel Iarussi, Nico Pietroni, Eder Miguel, Paolo Cignoni, Bernd Bickel
- Multi-view Wire Art Kai-Wen Hsiao, Jia-Bin Huang, Hung-Kuo Chu
Mixed Reality
- Depth from Motion for Smartphone AR Julien Valentin, Adarsh Kowdle, Jonathan Barron, Neal Wadhwa, Max Dzitsiuk, Michael Schoenberg, Vivek Verma, Ambrus Csaszar, Eric Turner, Ivan Dryanovski, Joao Afonso, Jose Pascoal, Konstantine Tsotsos, Mira Leung, Mirko Schmidt, Onur Guleryuz, Sameh Khamis, Vladimir Tankovitch, Sean Fanello, Shahram Izadi, Christoph Rhemann
- Fast Depth Densification for Occlusion-aware Augmented Reality Aleksander Holynski, Johannes Kopf
- Holographic Near-eye Display with Expanded Eye-box Changwon Jang, Kiseung Bang, Gang Li, Byoungho Lee
- MIDAS Projection: Markerless and Modelless Dynamic Projection Mapping for Material Representation Leo Miyashita, Yoshihiro Watanabe, Masatoshi Ishikawa