SIGGRAPH 2026 Technical Papers

Technical Papers grouped by their official SIGGRAPH 2026 program sessions. Paper titles link to their ACM Digital Library records. Awards follow the official SIGGRAPH announcement.

Best Paper Honorable Mention

← Conference collections

Monday, 20 July

Digital Humans & Virtual Try-On

Numerical Geometry a la Mode

Generative 3D & Editing

Holography & Displays

Learning for CAD

Winding Numbers & Surface Representations

3D Gaussian Splatting I

Faces & Avatars

Speedy 3D

Video Generation

Creating & Iso-Surfacing SDFs

Fabrication

Humans & Hands - Reconstruction

Real-Time Rendering

Tuesday, 21 July

Fluid Reconstruction & Optimization

Generative 3D (2)

Layouts & Procedural

Video Gen & Camera Control

3D Generation

Dynamic Scenes

Materials & Textures

Phased & Viscous Fluids

Computational Photography

Light Transport

Motion Generation, Warping & Control

Parametric Surfaces

Wednesday, 22 July

Efficient Sampling: ReSTIR and More

Hair, Fur & Feathers

Image Generation

Motion Transfer & Inbetweening

Affine Bodies, Shells & Rods

Reconstruction

Reconstruction & Sampling

Vectors Graphics, Strokes & Sketches

4D Humans

Differentiable Geometry Processing & Flow Maps

Film/VFX Production

Shading, Relighting and Volumes

Numerical Methods for Geometry Processing

Perception

VR, Haptics & Hardware

Walk This Way: Monte Carlo Geometry

Thursday, 23 July

Inverse Rendering

NPR, Style & Abstraction

Preventing Collision

Quads & Singularities

Computational Design

Geometry Processing

Image Editing

Simulation

3D Gaussian Splatting II

Garments

Imaging, Video, and HDR

Learning in Motion

Gaussian Reconstruction

Mapping, Untangling & Summarizing Surfaces

Multimodal Learning