SIGGRAPH 2025 Technical Papers
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330 papers in 54 sessions, organized according to the official SIGGRAPH 2025 program. Paper titles link to ACM Digital Library. Awards follow the official awards announcement.
Best Paper Honorable Mention
Monday, 11 August 2025
Linear & Non-Linear AI Designs
- AssetDropper: Asset Extraction via Diffusion Models with Reward-Driven Optimization Lanjiong Li, Guanhua Zhao, Lingting Zhu, Zeyu Cai, Lequan Yu, Jian Zhang, Zeyu Wang
- MoVer: Motion Verification for Motion Graphics Animations Jiaju Ma, Maneesh Agrawala
- EditDuet: A Multi-Agent System for Video Non-Linear Editing Marcelo Sandoval-Castañeda, Bryan Russell, Josef Sivic, Gregory Shakhnarovich, Fabian David Caba Heilbron
- Order Matters: Learning Element Ordering for Graphic Design Generation Bo Yang, Ying Cao
- DesignManager: An Agent-Powered Copilot for Designers to Integrate AI Design Tools into Creative Workflows Weitao You, Yinyu Lu, Zirui Ma, Nan Li, Mingxu Zhou, Xue Zhao, Pei Chen, Lingyun Sun
- Hybrid Tours: A Clip-based System for Authoring Long-take Touring Shots Xinrui Liu, Longxiulin Deng, Abe Davis
Sample and Simulate: Make Some Noise
- Multi-Dimensional Procedural Wave Noise Pascal Guehl, Rémi Allègre, Guillaume Gilet, Basile Sauvage, Marie-Paule Cani, Jean-Michel Dischler
- Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains Gilles Daviet, Tianchang Shen, Nicholas Sharp, David Levin
- Lightning-fast Boundary Element Method Jiong Chen, Florian Schäfer, Mathieu DESBRUN
- Monte Carlo PDE simulation in participating media Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas
- Conformal First Passage for Epsilon-free Walk-on-Spheres Paul Himmler, Tobias Günther
- Guiding-Based Importance Sampling for Walk on Stars Tianyu Huang, Jingwang Ling, Shuang Zhao, Feng Xu
Stabilize and Personalize Your Pixels
- Motion Inversion for Video Customization Luozhou Wang, Ziyang Mai, Guibao Shen, Yixun Liang, Xin Tao, Pengfei Wan, Di Zhang, Yijun Li, Yingcong Chen
- GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Rendering Zinuo You, Stamatios Georgoulis, Anpei Chen, Siyu Tang, Dengxin Dai
- Nested Attention: Semantic-aware Attention Values for Concept Personalization Or Patashnik, Rinon Gal, Daniil Ostashev, Sergey Tulyakov, Kfir Aberman, Daniel Cohen-Or
- TokenVerse: Versatile Multi-concept Personalization in Token Modulation SpaceBest Paper Daniel Garibi, Shahar Yadin, Roni Paiss, Omer Tov, Shiran Zada, Ariel Ephrat, Tomer Michaeli, Inbar Mosseri, Tali Dekel
- Dynamic Concepts Personalization from Single Videos Rameen Abdal, Or Patashnik, Ivan Skorokhodov, Willi Menapace, Aliaksandr Siarohin, Sergey Tulyakov, Daniel Cohen-Or, Kfir Aberman
- FlexiAct: Towards Flexible Action Control in Heterogeneous Scenarios Shiyi Zhang, Junhao Zhuang, Zhaoyang Zhang, Ying Shan, Yansong Tang
This is Fluid Simulation
- Adaptive Phase-Field-FLIP for Very Large Scale Two-Phase Fluid Simulation Bernhard Braun, Jan Bender, Nils Thuerey
- Fast Subspace Fluid Simulation with a Temporally-Aware Basis Siyuan Chen, Yixin Chen, Jonathan Panuelos, Otman Benchekroun, Yue Chang, Eitan Grinspun, Zhecheng Wang
- Gaussian Fluids: A Grid-Free Fluid Solver based on Gaussian Spatial Representation Jingrui Xing, Bin Wang, Mengyu Chu, Baoquan Chen
- Quadtree Tall Cells for Eulerian Liquid Simulation Fumiya Narita, Nimiko Ochiai, Takashi Kanai, Ryoichi Ando
- A Neural Particle Level Set Method for Dynamic Interface Tracking Duowen Chen, Junwei Zhou, Bo Zhu
All About Motion & Deformation
- Motion Control via Metric-Aligning Motion Matching Naoki Agata, Takeo Igarashi
- AutoKeyframe: Autoregressive Keyframe Generation for Human Motion Synthesis and Editing Bowen Zheng, Ke Chen, Yuxin Yao, Zijiao Zeng, Xinwei Jiang, He Wang, Joan Lasenby, Xiaogang Jin
- Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations Arjun Lakshmipathy, Jessica Hodgins, Nancy Pollard
- AnyTop: Character Animation Diffusion with Any Topology Inbar Gat, Sigal Raab, Guy Tevet, Yuval Reshef, Amit Haim Bermano, Daniel Cohen-Or
- Advancing GPU IPC for Stiff Affine-Deformable Simulation Kemeng Huang, Xinyu Lu, Huancheng Lin, Taku Komura, Minchen Li
- JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics Lei Lan, Zixuan Lu, Chun Yuan, Weiwei Xu, Hao Su, Huamin Wang, Chenfanfu Jiang, Yin Yang
- Hyper-Dimensional Deformation Simulation Alvin Shi, Haomiao Wu, Theodore Kim
Moving, Seeing, Touching & Eating in VR
- Transformer IMU Calibrator: Dynamic On-body IMU Calibration for Inertial Motion CaptureBest Paper Chengxu Zuo, Jiawei Huang, Xiao Jiang, Yuan Yao, Xiangren Shi, Rui Cao, Xinyu Yi, Feng Xu, Shihui Guo, Yipeng Qin
- A Platform for Interactive AI Character Experiences Rafael Wampfler, Chen Yang, Dillon Elste, Nikola Kovacevic, Philine Witzig, Markus Gross
- Learning to Draw Is Learning to See: Analyzing Eye Tracking Patterns for Assisted Observational Drawing Fengqi LIU, Longji Huang, Zhengyu Huang, Zeyu Wang
- HOIGaze: Gaze Estimation During Hand-Object Interactions in Extended Reality Exploiting Eye-Hand-Head Coordination Zhiming Hu, Daniel Haeufle, Syn Schmitt, Andreas Bulling
- ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation DongHeun Han, Byungmin Kim, RoUn Lee, KyeongMin Kim, Hyoseok Hwang, HyeongYeop Kang
- VirCHEW Reality: On-Face Kinesthetic Feedback for Enhancing Food-Intake Experience in Virtual Reality Qingqin Liu, Ziqi Fang, Jiayi Wu, Shaoyu Cai, Jianhui Yan, Tiande Mo, Shuk Ching CHAN, Kening Zhu
Reconstruct it All
- Splat and Replace: 3D Reconstruction with Repetitive Elements Nicolas Violante, Andréas Meuleman, Alban Gauthier, Fredo Durand, Thibault Groueix, George Drettakis
- SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David Fleet, Andrea Tagliasacchi
- Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss Ziyi Zhang, Nicolas Roussel, Thomas Muller, Tizian Zeltner, Merlin Nimier-David, Fabrice Rousselle, Wenzel Jakob
- Echoes of the Coliseum: Towards 3D Live streaming of Sports Events Junkai Huang, Saswat Subhajyoti Mallick, Alejandro Amat, Marc Ruiz Olle, Albert Mosella-Montoro, Bernhard Kerbl, Francisco Vicente Carrasco, Fernando De la Torre
- NeST: Neural Stress Tensor Tomography by leveraging 3D Photoelasticity Akshat Dave, Tianyi Zhang, Aaron Young, Ramesh Raskar, Wolfgang Heidrich, Ashok Veeraraghavan
What's the Point?
- Revisiting Tradition and Beyond: A Customized Bilateral Filtering Framework for Point Cloud Denoising Peng Li, Zeyong Wei, Honghua Chen, Xuefeng Yan, Mingqiang Wei
- A Closest Point Method for PDEs on Manifolds with Interior Boundary Conditions for Geometry Processing Nathan King, Haozhe Su, Mridul Aanjaneya, Steven Ruuth, Christopher Batty
- A Divide-and-Conquer Approach for Global Orientation of Non-Watertight Scene-Level Point Clouds with 0-1 Integer Optimization Zhuodong Li, Fei Hou, Wencheng Wang, Xuquan Lu, Ying He
- Faraday Cage Estimation of Normals for Point Clouds and Ribbon SketchesHonorable Mention Daniel Scrivener, Daniel Cui, Ellis Coldren, Mazdak Abulnaga, Mikhail Bessmeltsev, Edward Chien
- A Polyhedral Construction of Empty Spheres in Discrete Distance Fields Max Kohlbrenner, Marc Alexa
- Variable Shared Template for Consistent Non-rigid ICP Yucheol Jung, Hyomin Kim, Hyejeong Yoon, Yoonha Hwang, Seungyong Lee
Cloth & Other Thin Things
- Physics-inspired Estimation of Optimal Cloth Mesh Resolution Diyang Zhang, Zhendong Wang, Zegao Liu, Xinming Pei, Weiwei Xu, Huamin Wang
- Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing Environments Chengzhu He, Zhendong Wang, Zhaorui Meng, Junfeng Yao, Shihui Guo, Huamin Wang
- High-performance CPU Cloth Simulation Using Domain-decomposed Projective DynamicsHonorable Mention Zixuan Lu, Ziheng Liu, Lei Lan, Huamin Wang, Yuko Ishiwaka, Chenfanfu Jiang, Kui Wu, Yin Yang
- Real-Time Knit Deformation and Rendering Tao Huang, Haoyang Shi, Mengdi Wang, Yuxing Qiu, Yin Yang, Kui Wu
- Progressive Dynamics++: A Framework for Stable, Continuous, and Consistent Animation Across Resolution and Time Jiayi Eris Zhang, Doug James, Danny Kaufman
- Lifting the Winding Number: Precise Discontinuities in Neural Fields for Physics SimulationHonorable Mention Yue Chang, Mengfei Liu, Zhecheng Wang, Peter Yichen Chen, Eitan Grinspun
Computational Imaging, Lighting & Display
- Light Pipe Holographic Display: Bandwidth-preserved Kaleidoscopic Guiding for AR Glasses Minseok Chae, Chun Chen, Seung-Woo Nam, Yoonchan Jeong
- HoloChrome: Polychromatic Illumination for Speckle Reduction in Holographic Near-Eye Displays Florian Schiffers, Grace Kuo, Nathan Matsuda, Douglas Lanman, Oliver Cossairt
- Noise-Coded Illumination for Forensic and Photometric Video Analysis Peter Michael, Zekun Hao, Serge Belongie, Abe Davis
- Collaborative On-Sensor Array Cameras Jipeng Sun, Kaixuan Wei, Thomas Eboli, Congli Wang, Cheng Zheng, Zhihao Zhou, Arka Majumdar, Wolfgang Heidrich, Felix Heide
- A Monte Carlo Rendering Framework for Simulating Optical Heterodyne DetectionHonorable Mention Juhyeon Kim, Craig Benko, Magnus Wrenninge, Ryusuke Villemin, Zeb Barber, Wojciech Jarosz, Adithya Pediredla
- Gaussian Wave Splatting for Computer-Generated Holography Suyeon Choi, Brian Chao, Jacqueline Yang, Manu Gopakumar, Gordon Wetzstein
Get a Head
- Facial Appearance Capture at Home with Patch-Level Reflectance Prior Yuxuan Han, Junfeng Lyu, Kuan Sheng, Minghao Que, Qixuan Zhang, Lan Xu, Feng Xu
- Text-based Animatable 3D Avatars with Morphable Model Alignment Yiqian Wu, Malte Prinzler, Xiaogang Jin, Siyu Tang
- LAM: Large Avatar Model for One-shot Animatable Gaussian Head Yisheng He, Xiaodong Gu, Xiaodan Ye, Chao Xu, Zhengyi Zhao, Yuan Dong, Weihao Yuan, Zilong Dong, Liefeng Bo
- SOAP: Style-Omniscient Animatable Portraits Tingting Liao, Yujian Zheng, Yuliang Xiu, Adilbek Karmanov, Liwen Hu, Leyang Jin, Hao Li
- 3DGH: 3D Head Generation with Composable Hair and Face Chengan He, Junxuan Li, Tobias Kirschstein, Artem Sevastopolskiy, Shunsuke Saito, Qingyang Tan, Javier Romero, Chen Cao, Holly Rushmeier, Giljoo Nam
- Facial Microscopic Structures Synthesis from a Single Unconstrained Image Youyang Du, Lu Wang, Beibei Wang
Learning & Shapes
- NAM: Neural Adjoint Maps for refinement of shape correspondences Giulio Viganò, Maks Ovsjanikov, Simone Melzi
- GenAnalysis: Joint Shape Analysis by Learning Man-Made Shape Generators with Deformation Regularizations Yuezhi Yang, Haitao Yang, George Kiyohiro Nakayama, Xiangru Huang, Leonidas Guibas, Qixing Huang
- MASH: Masked Anchored SpHerical Distances for 3D Shape Representation and Generation Changhao Li, Yu Xin, Xiaowei Zhou, Ariel Shamir, Hao Zhang, Ligang Liu, Ruizhen Hu
- Unsupervised Decomposition of 3D Shapes into Expressive and Editable Extruded Profile Primitives Chunyi Sun, Junlin Han, Runjia Li, Weijian Deng, Dylan Campbell, Stephen Gould
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation Si-Tong Wei, Rui-Huan Wang, Chuan-Zhi Zhou, Baoquan Chen, Peng-Shuai Wang
- BANG: Dividing 3D Assets via Generative Exploded Dynamics Longwen Zhang, Qixuan Zhang, Haoran Jiang, Yinuo Bai, Wei Yang, Lan Xu, Jingyi Yu
Beautiful Effects
- Spherical Lighting with Spherical Harmonics Hessian Kei Iwasaki, Yoshinori Dobashi
- Guided Lens Sampling for Efficient Monte Carlo Circle-of-Confusion Rendering Jiawei Huang, Shaokun Zheng, Kun Xu, Yoshifumi Kitamura, Jiaping Wang
- Bernstein Bounds for Caustics Zhimin Fan, Chen Wang, Yiming Wang, Boxuan Li, Yuxuan Guo, Ling-Qi Yan, Yanwen Guo, Jie Guo
- Reservoir Splatting for Temporal Path Resampling and Motion Blur Jeffrey Liu, Daqi Lin, Markus Kettunen, Chris Wyman, Ravi Ramamoorthi
- Kernel Predicting Neural Shadow Maps Xuejun Hu, Jinfan Lu, Kun Xu
- Stroke Transfer for Participating Media Naoto Shirashima, Hideki Todo, Yuki Yamaoka, Shizuo Kaji, Kunihiko Kobayashi, Haruna Shimotahira, Yonghao Yue
- Modeling and Rendering Glow Discharge Venkataram Edavamadathil Sivaram, Ravi Ramamoorthi, Tzu-Mao Li
Interactive Reality & Perception
- Painting with 3D Gaussian Splat Brushes Karran Pandey, Anita Hu, Clement Fuji Tsang, Or Perel, Karan Singh, Maria Shugrina
- What is HDR? Perceptual Impact of Luminance and Contrast in Immersive Displays Kenneth Chen, Nathan Matsuda, Jon McElvain, Yang Zhao, Thomas Wan, Qi Sun, Alexandre Chapiro
- FaceExpressions-70k: A Dataset of Perceived Expression Differences Avinab Saha, Yu-Chih Chen, Jean-Charles Bazin, Christian Häne, Ioannis Katsavounidis, Alexandre Chapiro, Alan Bovik
- A Deep Learning-based Virtual Oculoplastic Surgery Simulator Seonghyeon Kim, Chang Wook Seo, Kwanggyoon Seo, Seung Han Song, Junyong Noh
- Towards Understanding Depth Perception in Foveated Rendering Sophie Kergaßner, Taimoor Tariq, Piotr Didyk
- QUASAR: Quad-based Adaptive Streaming And Rendering Edward Lu, Anthony Rowe
- VR-Doh: Hands-on 3D Modeling in Virtual Reality Zhaofeng Luo, Zhitong Cui, Shijian Luo, Mengyu Chu, Minchen Li
Shapes, Surfaces & Forms
- Shape Space SpectraBest Paper Yue Chang, Otman Benchekroun, Maurizio M. Chiaramonte, Peter Yichen Chen, Eitan Grinspun
- Discrete Torsion of Connection Forms on Simplicial Meshes Theo Braune, Mark Gillespie, Yiying Tong, Mathieu Desbrun
- Designing 3D Anisotropic Frame Fields with Odeco Tensors Haikuan Zhu, Hongbo Li, Hsueh-Ti Derek Liu, Wenping Wang, Jing Hua, Zichun Zhong
- Piecewise Ruled Approximation for Freeform Mesh Surfaces Yiling Pan, Zhixin Xu, Bin Wang, Bailin Deng
- Meschers: Geometry Processing of Impossible Objects Ana Dodik, Isabella Yu, Kartik Chandra, Jonathan Ragan-Kelley, Joshua Tenenbaum, Vincent Sitzmann, Justin Solomon
- End-to-end Surface Optimization for Light Control Yuou Sun, Bailin Deng, Juyong Zhang
- Patch-Grid: An Efficient and Feature-Preserving Neural Implicit Surface Representation Guying Lin, Lei Yang, Congyi Zhang, Hao Pan, Yuhan Ping, Guodong Wei, Taku Komura, John Keyser, Wenping Wang
Tailor Made
- Fast Physics-Based Modeling of Knots and Ties using Templates Dewen Guo, Zhendong Wang, Zegao Liu, Sheng Li, Guoping Wang, Yin Yang, Huamin Wang
- Intersection-Free Garment Retargeting Zizhou Huang, Chrystiano Araújo, Andrew Kunz, Denis Zorin, Daniele Panozzo, Victor Zordan
- Rags2Riches: Computational Garment Reuse Anran Qi, Nico Pietroni, Maria Korosteleva, Olga Sorkine-Hornung, Adrien Bousseau
- GarmentImage: Raster Encoding of Garment Sewing Patterns with Diverse Topologies Yuki Tatsukawa, Anran Qi, I-Chao Shen, Takeo Igarashi
- Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics Xuan Li, Chang Yu, Wenxin Du, Ying Jiang, Tianyi Xie, Yunuo Chen, Yin Yang, Chenfanfu Jiang
- Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates Ren Li, Cong Cao, Corentin Dumery, Yingxuan You, Hao Li, Pascal Fua
Tuesday, 12 August 2025
Cages, Deformation, & Interpolation
- On Planar Shape Interpolation With Logarithmic Metric Blending Alon Feldman, Mirela Ben-Chen
- Closed-form Generalized Winding Numbers of Rational Parametric Curves for Robust Containment Queries Shibo Liu, Ligang Liu, Xiao-Ming Fu
- Variational Green and Biharmonic Coordinates for 2D Polynomial Cages Elie Michel, Alec Jacobson, Siddhartha Chaudhuri, Jean-Marc Thiery
- Polynomial 2D Biharmonic Coordinates for High-order Cages Shibo Liu, Tielin Dai, Ligang Liu, Xiao-Ming Fu
- Flexible 3D Cage-based Deformation via Green Coordinates on Bézier Patches Dong Xiao, Renjie Chen
- CageNet: A Meta-Framework for Learning on Wild Meshes Michal Edelstein, Hsueh-Ti Derek Liu, Mirela Ben-Chen
Illuminating Light
- RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination Chong Zeng, Yue Dong, Pieter Peers, Hongzhi Wu, Xin Tong
- WishGI: Lightweight Static Global Illumination Baking via Spherical Harmonics Fitting Junke Zhu, Zehan Wu, Qixing Zhang, Cheng Liao, Zhangjin Huang
- Dual-Band Feature Fusion for Neural Global Illumination with Multi-Frequency Reflections Shaohua Mo, Chuankun Zheng, Zihao Lin, Dianbing Xi, Qi Ye, Rui Wang, Hujun Bao, Yuchi Huo
- Gaussian Compression for Precomputed Indirect Illumination Zhi Zhou, Chao Li, Zhenyuan Zhang, Mingcong Tang, Zibin Li, Shuhang Luan, Zhangjin Huang
- Segment-based Light Transport Simulation Wenyou Wang, Rex West, Toshiya Hachisuka
- Neural Importance Sampling of Many Lights Pedro Figueiredo, Qihao He, Steve Bako, Nima Khademi Kalantari
Motion From X
- xADA: Controllable and Expressive Audio-Driven Animation Sarah Taylor, Salvador Medina, Jonathan Windle, Erica Alcusa Sáez, Iain Matthews
- DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modeling Anindita Ghosh, Bing Zhou, Rishabh Dabral, Jian Wang, Vladislav Golyanik, Christian Theobalt, Philipp Slusallek, Chuan Guo
- ELGAR: Expressive Cello Performance Motion Generation for Audio Rendition Zhiping Qiu, Yitong Jin, Yuan Wang, Yi Shi, Chao Tan, Chongwu Wang, Xiaobing Li, Feng Yu, Tao Yu, Qionghai Dai
- Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models Bohong Chen, Yumeng Li, Youyi Zheng, Yao-Xiang Ding, Kun Zhou
- Semantically Consistent Text-to-Motion with Unsupervised Styles Linjun Wu, Xiangjun Tang, Jingyuan Cong, He Wang, Bo Hu, Xu Gong, Songnan Li, Yuchen Liao, Yiqian Wu, Chen Liu, Xiaogang Jin
- Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation Lei Zhong, Chuan Guo, Yiming Xie, Jiawei Wang, Changjian Li
Video Generation
- CineMaster: A 3D-Aware and Controllable Framework for Cinematic Text-to-Video Generation Qinghe Wang, Yawen Luo, Xiaoyu Shi, Xu Jia, Huchuan Lu, Tianfan Xue, Xintao Wang, Pengfei Wan, Di Zhang, Kun Gai
- MotionCanvas: Cinematic Shot Design with Controllable Image-to-Video Generation Jinbo Xing, Long Mai, Cusuh Ham, Jiahui Huang, Aniruddha Mahapatra, Chi-Wing Fu, Tien-Tsin Wong, Feng Liu
- Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control Zekai Gu, Rui Yan, Jiahao Lu, Peng Li, Zhiyang Dou, Chenyang Si, Zhen Dong, Qifeng Liu, Cheng Lin, Ziwei Liu, Wenping Wang, Yuan Liu
- Mobius: Text to Seamless Looping Video Generation via Latent Shift Xiuli Bi, Jianfei Yuan, Bo Liu, Yong Zhang, Xiaodong Cun, Chi-Man Pun, Bin Xiao
- LayerFlow: A Unified Model for Layer-aware Video Generation Sihui Ji, Hao Luo, Xi Chen, Yuanpeng Tu, Yiyang Wang, Hengshuang Zhao
- Interspatial Attention for Efficient 4D Human Video Generation Ruizhi Shao, Yinghao Xu, Yujun Shen, Ceyuan Yang, Yang Zheng, Changan Chen, Yebin Liu, Gordon Wetzstein
- Generative Video Matting Yongtao Ge, Kangyang Xie, Guangkai Xu, Mingyu Liu, Li Ke, Longtao Huang, Hui Xue, Hao Chen, Chunhua Shen
Differentiable & Inverse Rendering
- Image-space Adaptive Sampling for Fast Inverse Rendering Kai Yan, Cheng Zhang, Sébastien Speierer, Guangyan Cai, Yufeng Zhu, Zhao Dong, Shuang Zhao
- James-Stein Gradient Combiner for Inverse Monte Carlo Rendering Jeongmin Gu, Bochang Moon
- Unbiased Differential Visibility Using Fixed-Step Walk-on-Spherical-Caps And Closest Silhouettes Lifan Wu, Nathan Morrical, Sai Praveen Bangaru, Rohan Sawhney, Shuang Zhao, Chris Wyman, Ravi Ramamoorthi, Aaron Lefohn
- Moment Bounds are Differentiable: Efficiently Approximating Measures in Inverse RenderingHonorable Mention Markus Worchel, Marc Alexa
- Quadric-Based Silhouette Sampling for Differentiable Rendering Mariia Soroka, Christoph Peters, Steve Marschner
- Differentiable Geometric Acoustic Path Tracing using Time-Resolved Path Replay Backpropagation Ugo Finnendahl, Markus Worchel, Tobias Jüterbock, Daniel Wujecki, Fabian Brinkmann, Stefan Weinzierl, Marc Alexa
Do it With Style & Fashion
- Stable-Makeup: When Real-World Makeup Transfer Meets Diffusion Model Yuxuan Zhang, Yirui Yuan, Yiren Song, Jiaming Liu
- FashionComposer: Compositional Fashion Image Generation Sihui Ji, Yiyang Wang, Xi Chen, Xiaogang Xu, Hao Luo, Hengshuang Zhao
- ReStyle3D: Scene-Level Appearance Transfer with Semantic Correspondences Liyuan Zhu, Shengqu Cai, Shengyu Huang, Gordon Wetzstein, Naji Khosravan, Iro Armeni
- 3D Stylization via Large Reconstruction Model Ipek Oztas, Duygu Ceylan, Aysegul Dundar
- Style Customization of Text-to-Vector Generation with Image Diffusion Priors Peiying Zhang, Nanxuan Zhao, Jing Liao
- Cobra: Efficient Line Art COlorization with BRoAder References Junhao Zhuang, Lingen Li, Xuan Ju, Zhaoyang Zhang, Chun Yuan, Ying Shan
Reconstruction & Neural Fields
- IMLS-Splatting: Efficient Mesh Reconstruction from Multi-view Images via Point Representation Kaizhi Yang, Liu Dai, Isabella Liu, Xiaoshuai Zhang, Xiaoyan Sun, Xuejin Chen, Zexiang Xu, Hao Su
- Spline Deformation Field Mingyang Song, Yang Zhang, Marko Mihajlovic, Siyu Tang, Markus Gross, Tunc Ozan Aydin
- Stochastic Preconditioning for Neural Field Optimization Selena Ling, Merlin Nimier-David, Alec Jacobson, Nicholas Sharp
- Diffusing Winding Gradients (DWG): A Parallel and Scalable Method for 3D Reconstruction from Unoriented Point Clouds Weizhou Liu, Jiaze Li, Xuhui Chen, Fei Hou, Shiqing Xin, Xingce Wang, Zhongke Wu, Chen Qian, Ying He
- Variational Surface Reconstruction Using Natural NeighborsHonorable Mention Jianjun Xia, Tao Ju
- CAST: Component-Aligned 3D Scene Reconstruction from an RGB ImageBest Paper Kaixin Yao, Longwen Zhang, Xinhao Yan, Yan Zeng, Qixuan Zhang, Jiayuan Gu, Wei Yang, Lan Xu, Jingyi Yu
Stable & Accurate Elasticity
- ANIME-Rod: Adjustable Nonlinear Isotropic Materials for Elastic Rods Huanyu Chen, Jiahao Wen, Jernej Barbič
- Stable Cosserat Rods Jerry Hsu, Tongtong Wang, Kui Wu, Cem Yuksel
- Fast But Accurate: A Real-Time Hyperelastic Simulator with Robust Frictional Contact Ziqiu Zeng, Siyuan Luo, Fan Shi, Zhongkai Zhang
- Optimal r-Adaptive In-Timestep Remeshing for Elastodynamics Jiahao Wen, Jernej Barbic, Danny Kaufman
- Variational Elastodynamic Simulation Leticia Mattos Da Silva, Silvia Sellán, Natalia Pacheco-Tallaj, Justin Solomon
- Augmented Vertex Block Descent Chris Giles, Elie Diaz, Cem Yuksel
Wednesday, 13 August 2025
Diffusion & Generation
- CLR-Wire: Towards Continuous Latent Representations for 3D Curve Wireframe Generation Xueqi Ma, Yilin Liu, Tianlong Gao, Qirui Huang, Hui Huang
- PDT: Point Distribution Transformation with Diffusion Models Jionghao Wang, Cheng Lin, Yuan Liu, Rui Xu, Zhiyang Dou, Xiaoxiao Long, Haoxiang Guo, Taku Komura, Xin Li, Wenping Wang
- RELATE3D: REfocusing Latent Adapter for Targeted local Enhancement and Editing in 3D Generation Xiao-Lei Li, Hao-Xiang Chen, Yanni Zhang, Kai Ma, Alan Zhao, Tai-Jiang Mu, Haoxiang Guo, Ran Zhang
- Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting Yansong Qu, Dian Chen, Xinyang Li, Xiaofan Li, Shengchuan Zhang, Liujuan Cao, Rongrong Ji
- CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation Peng Li, Suizhi Ma, Jialiang Chen, Yuan Liu, Congyi Zhang, Wei Xue, Wenhan Luo, Alla Sheffer, Wenping Wang, Yike Guo
- SwiftSketch: A Diffusion Model for Image-to-Vector Sketch Generation Ellie Arar, Yarden Frenkel, Daniel Cohen-Or, Ariel Shamir, Yael Vinker
Flow, Flow, Flow Your Boat
- Fluid Simulation on Vortex Particle Flow Maps Sinan Wang, Junwei Zhou, Fan Feng, Zhiqi Li, Yuchen Sun, Duowen Chen, Greg Turk, Bo Zhu
- Clebsch Gauge Fluid on Particle Flow MapsHonorable Mention Zhiqi Li, Candong Lin, Duowen Chen, Xinyi Zhou, Shiying Xiong, Bo Zhu
- Cirrus: Adaptive Hybrid Particle-Grid Flow Maps on GPU Mengdi Wang, Fan Feng, Junlin Li, Bo Zhu
- Leapfrog Flow Maps for Real-Time Fluid Simulation Yuchen Sun, Junlin Li, Ruicheng Wang, Sinan Wang, Zhiqi Li, Bart G. van Bloemen Waanders, Bo Zhu
- Fluid Simulation on Compressible Flow Maps Duowen Chen, Zhiqi Li, Taiyuan Zhang, Jinjin He, Junwei Zhou, Bart G. van Bloemen Waanders, Bo Zhu
- EDGE: Epsilon-Difference Gradient Evolution for Buffer-Free Flow Maps Zhiqi Li, Ruicheng Wang, Junlin Li, Duowen Chen, Sinan Wang, Bo Zhu
Monte-Carlo Rendering & Sampling
- Sobol' Sequences with Guaranteed-Quality 2D Projections Nicolas Bonneel, David Coeurjolly, Jean-Claude Iehl, Victor Ostromoukhov
- Correct your balance heuristic: Optimizing balance-style multiple importance sampling weights Qingqin Hua, Pascal Grittmann, Philipp Slusallek
- Histogram Stratification for Spatio-Temporal Reservoir Sampling Corentin Salaun, Martin Balint, Laurent Belcour, Eric Heitz, Gurprit Singh, Karol Myszkowski
- Multiple Importance Reweighting for Path Guiding Zhimin Fan, Yiming Wang, Chenxi Zhou, Ling-Qi Yan, Yanwen Guo, Jie Guo
- Vector-Valued Monte Carlo Integration Using Ratio Control VariatesBest Paper Haolin Lu, Delio Vicini, Wesley Chang, Tzu-Mao Li
- Practical Stylized Nonlinear Monte Carlo Rendering Xiaochun Tong, Toshiya Hachisuka
Robots in the World
- Learning to Assemble with Alternative Plans Ziqi Wang, Wenjun Liu, Jingwen Wang, Gabriel Vallat, Fan Shi, Stefana Parascho, Maryam Kamgarpour
- AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning Lucas N. Alegre, Agon Serifi, Ruben Grandia, David Müller, Espen Knoop, Moritz Bächer
- Designing Pin-pression Gripper and Learning its Dexterous Grasping with Online In-hand Adjustment Hewen Xiao, Xiuping Liu, Hang Zhao, Jian Liu, Kai Xu
- CueTip: An Interactive and Explainable Physics-aware Pool Assistant Sean Memery, Kevin Denamganaï, Jiaxin Zhang, Zehai Tu, Yiwen Guo, Kartic Subr
- Creating Fluid-Interactive Virtual Agents by an Efficient Simulator with Local-domain Control Wenbin Song, Heng Zhang, Yang Wang, Xiaopei Liu
- Aerial Path Online Planning for Urban Scene Updation Mingfeng Tang, Ningna Wang, Ziyuan Xie, Jianwei Hu, Ke Xie, Xiaohu Guo, Hui Huang
Avatars
- Model See Model Do: Speech-Driven Facial Animation with Style Control Yifang Pan, Karan Singh, Luiz Gustavo Hafemann
- Tiny is not small enough: High quality, low-resource facial animation models through hybrid knowledge distillation Zhen Han, Mattias Teye, Derek Yadgaroff, Judith Bütepage
- StreamME: Simplify 3D Gaussian Avatar within Live Stream Luchuan Song, Yang Zhou, Zhan Xu, Yi Zhou, Deepali Aneja, Chenliang Xu
- ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions Shivangi Aneja, Sebastian Weiss, Irene Baeza, Prashanth Chandran, Gaspard Zoss, Matthias Niessner, Derek Bradley
- SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars Forrest Iandola, Stanislav Pidhorskyi, Igor Santesteban, Divam Gupta, Anuj Pahuja, Nemanja Bartolovic, Frank Yu, Emanuel Garbin, Tomas Simon, Shunsuke Saito
- Transforming Unstructured Hair Strands into Procedural Hair Grooms Wesley Chang, Andrew Russell, Stephane Grabli, Matt Chiang, Christophe Hery, Doug Roble, Ravi Ramamoorthi, Tzu-Mao Li, Olivier Maury
Deep Image Editing
- Be Decisive: Noise-Induced Layouts for Multi-Subject Generation Omer Dahary, Yehonathan Cohen, Or Patashnik, Kfir Aberman, Daniel Cohen-Or
- Cora: Correspondence-aware image editing using few step diffusion Amirhossein Alimohammadi, Aryan Mikaeili, Sauradip Nag, Negar Hassanpour, Andrea Tagliasacchi, Ali Mahdavi-Amiri
- IntrinsicEdit: Precise generative image manipulation in intrinsic space Linjie Lyu, Valentin Deschaintre, Yannick Hold-Geoffroy, Milos Hasan, Jae Shin Yoon, Thomas Leimkuehler, Christian Theobalt, Iliyan Georgiev
- 3D-Fixup: Advancing Photo Editing with 3D Priors Yen-Chi Cheng, Krishna Kumar Singh, Jae Shin Yoon, Alexander Schwing, Liang-Yan Gui, Matheus Gadelha, Paul Guerrero, Nanxuan Zhao
- MonetGPT: Solving Puzzles Enhances MLLMs’ Image Retouching Skills Niladri Shekhar Dutt, Duygu Ceylan, Niloy Mitra
- PartEdit: Fine-Grained Image Editing using Pre-Trained Diffusion Models Aleksandar Cvejic, Abdelrahman Eldesokey, Peter Wonka
- Instance Segmentation of Scene Sketches Using Natural Image Priors Mia Tang, Yael Vinker, Chuan Yan, Lvmin Zhang, Maneesh Agrawala
Directions in Parameterization
- Power-Linear Polar Directional Fields Jiabao Brad Wang, Amir Vaxman
- NeurCross: A Neural Approach to Computing Cross Fields for Quad Mesh Generation Qiujie Dong, Huibiao Wen, Rui Xu, Shuangmin Chen, Jiaran Zhou, Shiqing Xin, Changhe Tu, Taku Komura, Wenping Wang
- Field Smoothness-Controlled Partition for Quadrangulation Zhongxuan Liang, Wei Du, Xiao-Ming Fu
- Feature-Aligned Parametrization in Penner Coordinates Ryan Capouellez, Rodrigo Singh, Martin Heistermann, David Bommes, Denis Zorin
- Rectangular Surface ParameterizationHonorable Mention Etienne Corman, Keenan Crane
- Divide-and-Conquer Embedding Yuan-Yuan Cheng, Qing Fang, Ligang Liu, Xiao-Ming Fu
Splatting Bigger, Faster, and Adaptive
- 3DGS2: Near Second-order Converging 3D Gaussian Splatting Lei Lan, Tianjia Shao, Zixuan Lu, Yu Zhang, Chenfanfu Jiang, Yin Yang
- FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering Yunji Seo, Young Sun Choi, HyunSeung Son, Youngjung Uh
- Virtualized 3D Gaussians: Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed Scenes Xijie Yang, Linning Xu, Lihan Jiang, Dahua Lin, Bo Dai
- Don’t Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media Jorge Condor, Sébastien Speierer, Lukas Bode, Božič Aljaž, Simon Green, Piotr Didyk, Adrián Jarabo
- When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering Keyang Ye, Tianjia Shao, Kun Zhou
- Deformable Beta Splatting Rong Liu, Dylan Sun, Meida Chen, Yue Wang, Andrew Feng
- Image-GS: Content-Adaptive Image Representation via 2D Gaussians Yunxiang Zhang, Bingxuan Li, Alexandr Kuznetsov, Akshay Jindal, Stavros Diolatzis, Kenneth Chen, Anton Sochenov, Anton Kaplanyan, Qi Sun
CAD & B-Reps
- BrepDiff: Single-Stage B-rep Diffusion Model Mingi Lee, Dongsu Zhang, Clément Jambon, Young Min Kim
- Boolean Operation for CAD Models Using a Hybrid Representation Yingyu Yang, Xiaohong Jia, Bolun Wang, Jieyin Yang, Shiqing Xin, Dong-Ming Yan
- PS-CAD: Local Geometry Guidance via Prompting and Selection for CAD Reconstruction Bingchen Yang, Haiyong Jiang, Hao Pan, Guosheng Lin, Jun Xiao, Peter Wonka
- Stitch-A-Shape: Bottom-up Learning for B-Rep Generation Pu Li, Wenhao Zhang, Jinglu Chen, Dongming Yan
- DeFillet: Detection and Removal of Fillet Regions in Polygonal CAD Models Jing-En Jiang, Hanxiao Wang, Mingyang Zhao, Dong-Ming Yan, Shuangmin Chen, Shiqing Xin, Changhe Tu, Wenping Wang
- HoLa: B-Rep Generation using a Holistic Latent Representation Yilin Liu, Duoteng Xu, Xingyao Yu, Xiang Xu, Daniel Cohen-Or, Hao Zhang, Hui Huang
Light & Relight
- Physically Controllable Relighting of Photographs Chris Careaga, Yağız Aksoy
- LightLab: Controlling Light Sources in Images with Diffusion Models Nadav Magar, Amir Hertz, Eric Tabellion, Yael Pritch, Alex Rav-Acha, Ariel Shamir, Yedid Hoshen
- Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors Mutian Tong, Rundi Wu, Changxi Zheng
- GSHeadRelight: Fast Relightability for 3D Gaussian Head Synthesis Henglei Lv, Bailin Deng, Jianzhu Guo, Xiaoqiang Liu, Pengfei Wan, Di Zhang, Lin Gao
- Practical Inverse Rendering of Textured and Translucent Appearance Philippe Weier, Jérémy Riviere, Ruslan Guseinov, Stephan Garbin, Philipp Slusallek, Bernd Bickel, Thabo Beeler, Delio Vicini
- LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation Shuai Yang, Jing Tan, Mengchen Zhang, Tong Wu, Gordon Wetzstein, Ziwei Liu, Dahua Lin
Numerics & Parallelization
- Linear-Time Transport with Rectified Flows Khoa Do, David Coeurjolly, Pooran Memari, Nicolas Bonneel
- Accelerated Gamut Discovery via Massive Parallelization Navid Ansari, Hans-Peter Seidel, Vahid Babaei
- Adaptive Algebraic Reuse of Reordering in Cholesky Factorizations with Dynamic Sparsity Patterns Behrooz Zarebavani, Danny M. Kaufman, David I. W. Levin, Maryam Mehri Dehnavi
- MiSo: A DSL for robust and efficient MINIMIZE and SOLVE problems Federico Sichetti, Enrico Puppo, Zizhou Huang, Marco Attene, Denis Zorin, Daniele Panozzo
- MGPBD: A Multigrid Accelerated Global XPBD Solver Chunlei Li, Peng Yu, Tiantian Liu, Siyuan Yu, Yuting Xiao, Shuai Li, Aimin Hao, Yang Gao, Qinping Zhao
Rigging & Interaction
- RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets Isabella Liu, Zhan Xu, Yifan Wang, Hao Tan, Zexiang Xu, Xiaolong Wang, Hao Su, Zifan Shi
- One Model to Rig Them All: Diverse Skeleton Rigging with UniRig Jia-Peng Zhang, Cheng-Feng Pu, Meng-Hao Guo, Yan-Pei Cao, Shi-Min Hu
- Anymate: A Dataset and Baselines for Learning 3D Object Rigging Yufan Deng, Yuhao Zhang, Chen Geng, Shangzhe Wu, Jiajun Wu
- Multi-Person Interaction Generation from Two-Person Motion Priors Wenning Xu, Shiyu Fan, Paul Henderson, Edmond S. L. Ho
- Large-Scale Multi-Character Interaction Synthesis Ziyi Chang, He Wang, George Koulieris, Hubert Shum
- SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations Runyi Yu, Yinhuai Wang, Qihan Zhao, Hok Wai Tsui, Jingbo Wang, Ping Tan, Qifeng Chen
Gaussian Reconstruction
- Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation Minghao Yin, Yukang Cao, Songyou Peng, Kai Han
- 4D Gaussian Videos with Motion Layering Pinxuan Dai, Peiquan Zhang, Zheng Dong, Ke Xu, Yifan Peng, Dandan Ding, Yujun Shen, Yin Yang, Xinguo Liu, Rynson W.H. Lau, Weiwei Xu
- Photoreal Scene Reconstruction from an Egocentric Device Zhaoyang Lv, Maurizio Monge, Ka Chen, Yufeng Zhu, Michael Goesele, Jakob Engel, Zhao Dong, Richard Newcombe
- On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images Andreas Meuleman, Ishaan Shah, Alexandre Lanvin, Bernhard Kerbl, George Drettakis
- Monocular Online Reconstruction with Enhanced Detail Preservation Songyin Wu, Zhaoyang Lv, Yufeng Zhu, Duncan Frost, Zhengqin Li, Ling-Qi Yan, Carl Ren, Richard Newcombe, Zhao Dong
- TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians Letian Huang, Dongwei Ye, Jialin Dan, Chengzhi Tao, Huiwen Liu, Kun Zhou, Bo Ren, Yuanqi Li, Yanwen Guo, Jie Guo
Image Representation, Editing, & Generation
- pOps: Photo-Inspired Diffusion Operators Elad Richardson, Yuval Alaluf, Ali Mahdavi-Amiri, Daniel Cohen-Or
- Generating Past and Future in Digital Painting Processes Lvmin Zhang, Chuan Yan, Yuwei Guo, Jinbo Xing, Maneesh Agrawala
- Pocket Time-Lapse Eric Chen, Žiga Kovačič, Madhav Aggarwal, Abe Davis
- InstanceGen: Image Generation with Instance-level Instructions Etai Sella, Yanir Kleiman, Hadar Averbuch-Elor
- IP-Prompter: Training-Free Theme-Specific Image Generation via Dynamic Visual Prompting Yuxin Zhang, Minyan Luo, Weiming Dong, Xiao Yang, Haibin Huang, Chongyang Ma, Oliver Deussen, Tong-Yee Lee, Changsheng Xu
- DreamMask: Boosting Open-vocabulary Panoptic Segmentation with Synthetic Data Yuanpeng Tu, Xi Chen, Ser-Nam Lim, Hengshuang Zhao
- IP-Composer: Semantic Composition of Visual Concepts Sara Dorfman, Dana Cohen-Bar, Rinon Gal, Daniel Cohen-Or
Microstructures & Materials
- MIND: Microstructure INverse Design with Generative Hybrid Neural Representation Tianyang Xue, Longdu Liu, Lin Lu, Paul Henderson, Pengbin Tang, Haochen Li, Jikai Liu, Haisen Zhao, Hao Peng, Bernd Bickel
- Neural Co-Optimization of Structural Topology, Manufacturable Layers, and Path Orientations for Fiber-Reinforced Composites Tao Liu, Tianyu Zhang, Yongxue Chen, Weiming Wang, Yu Jiang, Yuming Huang, Charlie C.L. Wang
- Data-Efficient Discovery of Hyperelastic TPMS Metamaterials with Extreme Energy Dissipation Maxine Perroni-Scharf, Zachary Ferguson, Thomas Butruille, Carlos Portela, Mina Konaković Luković
- Inverse Design of Discrete Interlocking Materials with Desired Mechanical Behavior Pengbin Tang, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel
- Asymptotic analysis and design of linear elastic shell lattice metamaterials Di Zhang, Ligang Liu
- Computational Modeling of Gothic Microarchitecture Aviv Segall, Jing Ren, Martin Schwarz, Olga Sorkine-Hornung
- Color Matching and Biomimicry for Multi-material Dental 3D Printing András Simon, Danwu Chen, Philipp Urban, Vincent Duveiller, Henning Lübbe
Physics-Based Human Characters
- Policy-Space Diffusion for Physics-Based Character Animation Michele Rocca, Sune Darkner, Kenny Erleben, Sheldon Andrews
- MAGNET: Muscle Activation Generation Networks for Diverse Human Movement Jungnam Park, Euikyun Jung, Jehee Lee, Jungdam Won
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers Michael Xu, Yi Shi, KangKang Yin, Xue Bin Peng
- PhysicsFC: Learning User-Controlled Skills for a Physics-Based Football Player Controller Minsu Kim, Eunho Jung, Yoonsang Lee
- ViSA: Physics-based Virtual Stunt Actors for Ballistic Stunts Minseok Kim, Wonjeong Seo, Sung-Hee Lee, Jungdam Won
- PLT: Part-Wise Latent Tokens as Adaptable Motion Priors for Physically Simulated Characters Jinseok Bae, Younghwan Lee, Donggeun Lim, Young Min Kim
- Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control Xiaoyu Huang, Takara Truong, Yunbo Zhang, Fangzhou Yu, Jean Pierre Sleiman, Jessica Hodgins, Koushil Sreenath, Farbod Farshidian
Thursday, 14 August 2025
Beautiful Materials
- MaterialPicker: Multi-Modal DiT-Based Material Generation Xiaohe Ma, Valentin Deschaintre, Milos Hasan, Fujun Luan, Kun Zhou, Hongzhi Wu, Yiwei Hu
- MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models Michael Birsak, John Femiani, Biao Zhang, Peter Wonka
- Predicting Fabric Appearance Through Thread Scattering and Inversion Mengqi Xia, Zhaoyang Zhang, Sumit Chaturvedi, Yutong Yi, Rundong Wu, Holly Rushmeier, Julie Dorsey
- Position-Normal Manifold for Efficient Glint Rendering on High-Resolution Normal Maps Liwen Wu, Fujun Luan, Miloš Hašan, Ravi Ramamoorthi
- A Fluorescent Material Model for Non-Spectral Editing & Rendering Laurent Belcour, Alban Fichet, Pascal Barla
- A Fully-statistical Wave Scattering Model for Heterogeneous Surfaces Zhengze Liu, Yuchi Huo, Yifan Peng, Rui Wang
Filtering Super-Res, & Visual Quality
- A Fast Parallel Median Filtering Algorithm Using Hierarchical Tiling Louis Sugy
- Fast Isotropic Median Filtering Ben Weiss
- High-Fidelity Novel View Synthesis via Splatting-Guided Diffusion Xiang Zhang, Yang Zhang, Lukas Mehl, Markus Gross, Christopher Schroers
- Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting Youngsik Yun, Jeongmin Bae, Hyunseung Son, Seoha Kim, Hahyun Lee, Gun Bang, Youngjung Uh
- DAM-VSR: Disentanglement of Appearance and Motion for Video Super-Resolution Zhe Kong, Le Li, Yong Zhang, Feng Gao, Shaoshu Yang, Tao Wang, Kaihao Zhang, Zhuoliang Kang, Xiaoming Wei, Guanying Chen, Wenhan Luo
- DC-VSR: Spatially and Temporally Consistent Video Super-Resolution with Video Diffusion Prior Janghyeok Han, Gyujin Sim, Geonung Kim, Hyun-Seung Lee, Kyuha Choi, Youngseok Han, Sunghyun Cho
Lightning Fast Geometry
- Dynamic Mesh Processing on the GPU Ahmed H. Mahmoud, Serban D. Porumbescu, John D. Owens
- Stochastic Barnes-Hut Approximation for Fast Summation on the GPU Abhishek Madan, Nicholas Sharp, Francis Williams, Ken Museth, David I.W. Levin
- Fast Determination and Computation of Self-intersections for NURBS Surfaces Kai Li, Xiaohong Jia, Falai Chen
- Sphere Carving: Bounding Volumes for Signed Distance Fields Hugo Schott, Théo Thonat, Thibaud Lambert, Eric Guérin, Eric Galin, Axel Paris
- In Search of Empty Spheres: 3D Apollonius Diagrams on GPU Cyprien Plateau--Holleville, Benjamin Stamm, Vincent Nivoliers, Maxime Maria, Stéphane Mérillou
- UltraMeshRenderer: Efficient Structure and Management of GPU Out-of-core Memory for Real-time Rendering of Gigantic 3D Meshes Huadong Zhang, Lizhou Cao, Chao Peng
The Shape of You
- GAIA: Generative Animatable Interactive Avatars with Expression-conditioned Gaussians Zhengming Yu, Tianye Li, Jingxiang Sun, Omer Shapira, Seonwook Park, Michael Stengel, Matthew Chan, Xin Li, Wenping Wang, Koki Nagano, Shalini De Mello
- TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling Gengyan S. Li, Paulo Gotardo, Timo Bolkart, Stephan Garbin, Kripasindhu Sarkar, Abhimitra Meka, Alexandros Lattas, Thabo Beeler
- MyTimeMachine: Personalized Facial Age Transformation Luchao Qi, Jiaye Wu, Bang Gong, Annie Wang, David Jacobs, Roni Sengupta
- InstantRestore: Single-Step Personalized Face Restoration with Shared-Image Attention Howard Zhang, Yuval Alaluf, Sizhuo Ma, Achuta Kadambi, Jian Wang, Kfir Aberman
- Relightable Full-Body Gaussian Codec Avatars Shaofei Wang, Tomas Simon, Igor Santesteban, Timur Bagautdinov, Junxuan Li, Vasu Agrawal, Fabian Prada, Shoou-I Yu, Pace Nalbone, Matt Gramlich, Roman Lubachersky, Chenglei Wu, Javier Romero, Jason Saragih, Michael Zollhoefer, Andreas Geiger, Siyu Tang, Shunsuke Saito
- EVA: Expressive Virtual Avatars from Multi-view Videos Hendrik Junkawitsch, Guoxing Sun, Heming Zhu, Christian Theobalt, Marc Habermann
Loco/Motion Capture
- Elastic Locomotion with Mixed Second-order Differentiation Siyuan Shen, Tianjia Shao, Kun Zhou, Chenfanfu Jiang, Sheldon Andrews, Victor Zordan, Yin Yang
- Inverse Geometric Locomotion Quentin Becker, Oliver Gross, Mark Pauly
- Improving Global Motion Estimation in Sparse IMU-based Motion Capture with Physics Xinyu Yi, Shaohua Pan, Feng Xu
- Encoded Marker Clusters for Auto-Labeling in Optical Motion Capture Hao Wang, Taogang Hou, Tianhui Liu, Jiaxin Li, Tianmiao Wang
- DAMO: A Deep Solver for Arbitrary Marker Configuration in Optical Motion Capture KyeongMin Kim, SeungWon Seo, DongHeun Han, HyeongYeop Kang
- HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers Zhiyuan Yu, Zhe Li, Hujun Bao, Can Yang, Xiaowei Zhou
Meshes: Extract & Repair
- Instant Self-Intersection Repair for 3D Meshes Wonjong Jang, Yucheol Jung, Gyeongmin Lee, Seungyong Lee
- Feature-Preserving Mesh Repair via Restricted Power Diagram Huibiao Wen, Guilong He, Rui Xu, Shuangmin Chen, Shiqing Xin, Zhenyu Shu, Taku Komura, Jieqing Feng, Wenping Wang, Changhe Tu
- Topological Offsets Daniel Zint, Zhouyuan Chen, Yifei Zhu, Denis Zorin, Teseo Schneider, Daniele Panozzo
- Single Edge Collapse Quad-Dominant Mesh Reduction Julian Knodt
- TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization Alexandre Binninger, Ruben Wiersma, Philipp Herholz, Olga Sorkine-Hornung
- HexHex: Highspeed Extraction of Hexahedral Meshes Tobias Kohler, Martin Heistermann, David Bommes
Unconventional Fluids
- Unified Pressure, Surface Tension and Friction for SPH Fluids Timo Probst, Matthias Teschner
- A Hybrid Near-wall Model for Kinetic Simulation of Turbulent Boundary Layer Flows Mengyun Liu, Kai Bai, Xiaopei Liu
- Controllable Complex Freezing Dynamics Simulation on Thin Films Yijie Liu, Taiyuan Zhang, Xiaoxiao Yan, Nuoming Liu, Bo Ren
- Digital Animation of Powder-Snow Avalanches Filipe Nascimento, Fabricio S. Sousa, Afonso Paiva
- Arenite: A Physics-based Sandstone Simulator Zhanyu Yang, Aryamaan Jain, Guillaume Cordonnier, Marie-Paule Cani, Zhaopeng Wang, Bedrich Benes
- CK-MPM: A Compact-Kernel Material Point Method Michael Liu, Xinlei Wang, Minchen Li
Very Vivid Videos
- VideoAnydoor: High-fidelity Video Object Insertion with Precise Motion Control Yuanpeng Tu, Luo Hao, Chen Xi, Sihui Ji, Xiang Bai, Zhao Hengshuang
- Sketch3DVE: Sketch-based 3D-Aware Scene Video Editing Feng-Lin Liu, Shi-Yang Li, Yan-Pei Cao, Hongbo Fu, Lin Gao
- VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control Yuxuan Bian, Zhaoyang Zhang, Xuan Ju, Mingdeng Cao, Liangbin Xie, Ying Shan, Qiang Xu
- ColorSurge: Bringing Vibrancy and Efficiency to Automatic Video Colorization via Dual-Branch Fusion Hongbo Zhao, Jiaxing Li, Peiyi Zhang, Peng Xiao, Jianxin Lin, Yijun Wang
- Controllable Tracking-Based Video Frame Interpolation Karlis Martins Briedis, Abdelaziz Djelouah, Raphaël Ortiz, Markus Gross, Christopher Schroers
- Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion Manuel Kansy, Jacek Naruniec, Christopher Schroers, Markus Gross, Romann Weber
Geometry in Action
- Stressful Tree Modeling: Breaking Branches with Strands Bosheng Li, Nikolas Schwarz, Wojtek Palubicki, Sören Pirk, Dominik L. Michels, Bedrich Benes
- Hand-Shadow Poser Hao Xu, Yinqiao Wang, Niloy Mitra, Shuaicheng Liu, Pheng Ann Heng, Chi-Wing Fu
- Curl Quantization for Automatic Placement of Knit Singularities Rahul Mitra, Mattéo Couplet, Tongtong Wang, Megan Hoffman, Kui Wu, Edward Chien
- C-Tubes: Design and Optimization of Tubular Structures Composed of Developable StripsHonorable Mention Michele Vidulis, Klara Mundilova, Quentin Becker, Florin Isvoranu, Mark Pauly
- DeepMill: Neural Accessibility Learning for Subtractive Manufacturing Fanchao Zhong, Yang Wang, Peng-Shuai Wang, Lin Lu, Haisen Zhao
- DualMS: Implicit Dual-Channel Minimal Surface Optimization for Heat Exchanger Design Weizheng Zhang, Hao Pan, Lin Lu, Xiaowei Duan, Xin Yan, Ruonan Wang, Qiang Du
Neural Materials & LOD
- Towards Comprehensive Neural Materials: Dynamic Structure-Preserving Synthesis with Accurate Silhouette at Instant Inference Speed Zilin Xu, Xiang Chen, Chen Liu, Beibei Wang, Lu Wang, Zahra Montazeri, Ling-Qi Yan
- Generative Neural Materials Nithin Raghavan, Krishna Mullia, Alexander Trevithick, Fujun Luan, Miloš Hašan, Ravi Ramamoorthi
- Neural BRDF Importance Sampling by Reparameterization Liwen Wu, Sai Bi, Zexiang Xu, Hao Tan, Kai Zhang, Fujun Luan, Haolin Lu, Ravi Ramamoorthi
- RNA: Relightable Neural Assets Krishna Mullia, Fujun Luan, Xin Sun, Miloš Hašan
- Generative detail enhancement for physically based materials Saeed Hadadan, Benedikt Bitterli, Tizian Zeltner, Jan Novák, Fabrice Rousselle, Jacob Munkberg, Jon Hasselgren, Bartlomiej Wronski, Matthias Zwicker
- Appearance-Preserving Scene Aggregation for Level-of-Detail Rendering Yang Zhou, Tao Huang, Ravi Ramamoorthi, Pradeep Sen, Ling-Qi Yan
Rigid Bodies & Contacts
- Putting Rigid Bodies to Rest Hossein Baktash, Nicholas Sharp, Qingnan Zhou, Alec Jacobson, Keenan Crane
- A Versatile Quaternion-Based Constrained Rigid Body Dynamics Guirec Maloisel, Ruben Grandia, Christian Schumacher, Espen Knoop, Moritz Bächer
- Painless Differentiable Rotation Dynamics Magí Romanyà, Miguel A. Otaduy
- Geometric Contact Potential Zizhou Huang, Maxwell Paik, Zachary Ferguson, Daniele Panozzo, Denis Zorin
- C5D: Sequential Continuous Convex Collision Detection Using Cone Casting Xiaodi Yuan, Fanbo Xiang, Yin Yang, Hao Su
- Offset Geometric Contact Anka H. Chen, Jerry Hsu, Ziheng Liu, Miles Macklin, Yin Yang, Cem Yuksel
Textures, Tiles & Codes
- Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model Nuri Ryu, Jiyun Won, Jooeun Son, Minsu Gong, Joo-Haeng Lee, Sunghyun Cho
- Texture Size Reduction Through Symmetric Overlap and Texture Carving Julian Knodt, Xifeng Gao
- AlignTex: Pixel-Precise Texture Generation from Multi-view Artwork Yuqing Zhang, Hao Xu, Yiqian Wu, Sirui Chen, Sirui Lin, Xiang Li, Xifeng Gao, Xiaogang Jin
- The Mokume Dataset and Inverse Modeling of Solid Wood Textures Maria Larsson, Hodaka Yamaguchi, Ehsan Pajouheshgar, I-Chao Shen, Kenji Tojo, Chia-Ming Chang, Lars Hansson, Olof Broman, Takashi Ijiri, Ariel Shamir, Wenzel Jakob, Takeo Igarashi
- Escher Tile Deformation via Closed-Form Solution Crane He Chen, Vladimir Kim
- Claycode: Stylable and Deformable 2D Scannable Codes Marco Maida, Alberto Crescini, Marco Perronet, Elena Camuffo
More Than it Looks Like
- Synchronized tracing of primitive-based implicit volumes Cédric Zanni
- PaRas: A Rasterizer for Large-Scale Parametric Surfaces Kechun Wang, Renjie Chen
- Appearance-aware Multi-view SVBRDF Reconstruction via Deep Reinforcement Learning Pengfei Zhu, Jie Guo, Yifan Liu, Qi Sun, Yanxiang Wang, Keheng Xu, Ligang Liu, Yanwen Guo
- Uncertainty for SVBRDF Acquisition using Frequency Analysis Ruben Wiersma, Julien Philip, Miloš Hašan, Krishna Mullia, Fujun Luan, Elmar Eisemann, Valentin Deschaintre
- Streaming-Aware Neural Monte Carlo Rendering Framework with Unified Denoising-Compression and Client Collaboration Hangming Fan, Yuchi Huo, Chuankun Zheng, Chonghao Hu, Yazhen Yuan, Rui Wang
- Feeling Blue or Seeing Red? Investigating the effect of light color, shadow and realism on the perception of emotion of real and virtual humans Rachel McDonnell, Bharat Vyas, Uros Sikimic, Pisut Wisessing
Packing in Structure
- PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive transformer Jingwen Ye, Yuze He, Yanning Zhou, Yiqin Zhu, Kaiwen Xiao, Yong-Jin Liu, Wei Yang, Xiao Han
- Image-Space Collage and Packing with Differentiable Rendering Zhenyu Wang, Min Lu
- BuildingBlock: A Hybrid Approach for Structured Building Generation Junming Huang, Chi Wang, Letian Li, Changxin Huang, Qiang Dai, Weiwei Xu
- StructRe: Rewriting for Structured Shape Modeling Jiepeng Wang, Hao Pan, Yang Liu, Xin Tong, Taku Komura, Wenping Wang
- Interactive Optimization of Scaffolded Procedural Patterns Davide Sforza, Marzia Riso, Filippo Muzzini, Nicola Capodieci, Fabio Pellacini