SIGGRAPH 2023 Technical Papers
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239 papers in 40 sessions, organized according to the official SIGGRAPH 2023 program. Paper titles link to ACM Digital Library. Awards follow the official awards announcement.
Best Paper Honorable Mention
Monday, 7 August 2023
A Material World
- Microfacet Theory for Non-uniform Heightfields Eugene d'Eon, Benedikt Bitterli, Andrea Weidlich, Tizian Zeltner
- Generating Procedural Materials From Text or Image Prompts Yiwei Hu, Paul Guerrero, Milos Hasan, Holly E. Rushmeier, Valentin Deschaintre
- A Practical Wave Optics Reflection Model for Hair and Fur Mengqi (Mandy) Xia, Bruce Walter, Christophe Hery, Olivier Maury, Eric Michielssen, Steve Marschner
- A Realistic Surface-based Cloth Rendering Model Junqiu Zhu, Adrián Jarabo, Carlos Aliaga, Ling-Qi Yan, Matt Jen-Yuan Chiang
- A Sparse Non-parametric BRDF Model Tanaboon Tongbuasirilai, Jonas Unger, Christine Guillemot, Ehsan Miandji
- SpongeCake: A Layered Microflake Surface Appearance Model Beibei Wang, Wenhua Jin, Milos Hasan, Ling-Qi Yan
Geometric Optimization
- A Fast Geometric Multigrid Method for Curved Surfaces Ruben Wiersma, Ahmad Nasikun, Elmar Eisemann, Klaus Hildebrandt
- A Convex Optimization Framework for Regularized Geodesic Distances Michal Edelstein, Nestor Guillen, Justin Solomon, Mirela Ben-Chen
- Winding Numbers on Discrete Surfaces Nicole Feng, Mark Gillespie, Keenan Crane
- Flexible Isosurface Extraction for Gradient-based Mesh Optimization Tianchang Shen, Jacob Munkberg, Jon Hasselgren, Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao
- Topology Driven Approximation to Rational Surface-surface Intersection via Interval Algebraic Topology Analysis Jin-San Cheng, Bingwei Zhang, Yikun Xiao, Ming Li
- Geometric Optimisation via Spectral Shifting Roman Poya, Rogelio Ortigosa, Theodore Kim
Motion Recipes and Simulation
- HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation Longwen Zhang, Zijun Zhao, Xinzhou Cong, Qixuan Zhang, Shuqi Gu, Yuchong Gao, Rui Zheng, Wei Yang, Lan Xu, Jingyi Yu
- PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling Zhe Li, Zerong Zheng, Yuxiao Liu, Boyao Zhou, Yebin Liu
- Bidirectional GaitNet: A Bidirectional Prediction Model of Human Gait and Anatomical Conditions Jungnam Park, Moon Seok Park, Jehee Lee, Jungdam Won
- Acting as Inverse Inverse Planning Kartik Chandra, Tzu-Mao Li, Joshua B. Tenenbaum, Jonathan Ragan-Kelley
- DARAM: Dynamic Avatar-human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions Soobin Lim, Seungwon Seo, HyeongYeop Kang
- Anatomically Detailed Simulation of Human Torso Seunghwan Lee, Yifeng Jiang, C. Karen Liu
Character Animation: Knowing What To Do With Your Hands
- GestureDiffuCLIP: Gesture Diffusion Model With CLIP LatentsHonorable Mention Tenglong Ao, Zeyi Zhang, Libin Liu
- Contact Edit: Artist Tools for Intuitive Modeling of Hand-object Interactions Arjun Sriram Lakshmipathy, Nicole Feng, Yu Xi Lee, Moshe Mahler, Nancy S. Pollard
- Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects Sirui Chen, Albert Wu, C. Karen Liu
- Bodyformer: Semantics-guided 3D Body Gesture Synthesis With Transformer Kunkun Pang, Dafei Qin, Yingruo Fan, Julian Habekost, Takaaki Shiratori, Junichi Yamagishi, Taku Komura
- Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models Simon Alexanderson, Rajmund Nagy, Jonas Beskow, Gustav Eje Henter
- How Important Are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades? Alexandra Adkins, Aline Normoyle, Lorraine Lin, Yu Sun, Yuting Ye, Massimiliano Di Luca, Sophie Jörg
Geometric Abstractions: Not Just for Cubists
- ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene Modeling Jingwei Huang, Shanshan Zhang, Bo Duan, Yanfeng Zhang, Xiaoyang Guo, Mingwei Sun, Li Yi
- Local Deformation for Interactive Shape Editing Honglin Chen, Changxi Zheng, Kevin Wampler
- The Visual Language of Fabrics Valentin Deschaintre, Julia Guerrero-Viu, Diego Gutierrez, Tamy Boubekeur, Belén Masiá
- ShapeCoder: Discovering Abstractions for Visual Programs From Unstructured Primitives R. Kenny Jones, Paul Guerrero, Niloy J. Mitra, Daniel Ritchie
- Patternshop: Editing Point Patterns by Image Manipulation Xingchang Huang, Tobias Ritschel, Hans-Peter Seidel, Pooran Memari, Gurprit Singh
- Juxtaform: Interactive Visual Summarization for Exploratory Shape Design Karran Pandey, Fanny Chevalier, Karan Singh
Image and Video Editing
- Eventfulness for Interactive Video Alignment Jiatian Sun, Longxiulin Deng, Triantafyllos Afouras, Andrew Owens, Abe Davis
- Computational Long Exposure Mobile Photography Eric Tabellion, Nikhil Karnad, Noa Glaser, Ben Weiss, David E. Jacobs, Yael Pritch
- Key-locked Rank One Editing for Text-to-image Personalization Yoad Tewel, Rinon Gal, Gal Chechik, Yuval Atzmon
- Zero-shot Image-to-image Translation Gaurav Parmar, Krishna Kumar Singh, Richard Zhang, Yijun Li, Jingwan Lu, Jun-Yan Zhu
- FactorMatte: Redefining Video Matting for Re-composition Tasks Zeqi Gu, Wenqi Xian, Noah Snavely, Abe Davis
- Parsing-conditioned Anime Translation: A New Dataset and Method Zhansheng Li, Yangyang Xu, Nanxuan Zhao, Yang Zhou, Yongtuo Liu, Dahua Lin, Shengfeng He
Magical Sketching
- StripMaker: Perception-driven Learned Vector Sketch Consolidation Chenxi Liu, Toshiki Aoki, Mikhail Bessmeltsev, Alla Sheffer
- Semi-supervised Reference-based Sketch Extraction Using a Contrastive Learning Framework Chang Wook Seo, Amirsaman Ashtari, Junyong Noh
- VideoDoodles: Hand-drawn Animations on Videos With Scene-aware Canvases Emilie Yu, Kevin Blackburn-Matzen, Cuong Nguyen, Oliver Wang, Rubaiat Habib Kazi, Adrien Bousseau
- AniFaceDrawing: Anime Portrait Exploration During Your Sketching Zhengyu Huang, Haoran Xie, Tsukasa Fukusato, Kazunori Miyata
- HiGAN+: Handwriting Imitation GAN With Disentangled Representations Ji Gan, Weiqiang Wang, Jiaxu Leng, Xinbo Gao
- A Method for Animating Children's Drawings of the Human Figure Harrison Jesse Smith, Qingyuan Zheng, Yifei Li, Somya Jain, Jessica K. Hodgins
Procedural Modeling
- Example-based Procedural Modeling Using Graph Grammars Paul Merrell
- UrbanBIS: A Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation Guoqing Yang, Fuyou Xue, Qi Zhang, Ke Xie, Chi-Wing Fu, Hui Huang
- Rhizomorph: The Coordinated Function of Shoots and Roots Bosheng Li, Jonathan Klein, Dominik L. Michels, Bedrich Benes, Sören Pirk, Wojtek Palubicki
- Forming Terrains by Glacial Erosion Guillaume Cordonnier, Guillaume Jouvet, Adrien Peytavie, Jean Braun, Marie-Paule Cani, Bedrich Benes, Eric Galin, Eric Guérin, James Gain
- Large-scale Terrain Hugo Schott, Axel Paris, Lucie Fournier, Eric Guérin, Eric Galin
- Procedural Metamaterials: A Unified Procedural Graph for Metamaterial Design Liane Makatura, Bohan Wang, Yi-Lu Chen, Bolei Deng, Chris Wojtan, Bernd Bickel, Wojciech Matusik
XR Displays and Perception: Seeing What's in Front of Your Eyes
- Split-Lohmann Multifocal DisplaysBest Paper Yingsi Qin, Wei-Yu Chen, Matthew O'Toole, Aswin C. Sankaranarayanan
- Perspective-correct VR Passthrough Without Reprojection Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda
- Étendue Expansion in Holographic Near Eye Displays Through Sparse Eye-box Generation Using Lens Array Eyepiece Minseok Chae, Kiseung Bang, Dongheon Yoo, Yoonchan Jeong
- OpenMPD: A Low-level Presentation Engine for Multimodal Particle-based Displays Roberto A. Montaño-Murillo, Ryuji Hirayama, Diego Martínez Plasencia
- The Statistics of Eye Movements and Binocular Disparities in VR Gaming Headsets Should Drive Headset Design Avi M. Aizenman, George Alex Koulieris, Agostino Gibaldi, Vibhor Sehgal, Dennis M. Levi, Martin S. Banks
- Perceptual Visibility Model for Temporal Contrast Changes in Periphery Cara Tursun, Piotr Didyk
Tuesday, 8 August 2023
Contours, Conformality, Coarsening, and Coordinates
- Polynomial 2D Green Coordinates for Polygonal Cages Élie Michel, Jean-Marc Thiery
- Differential Operators on Sketches via Alpha Contours Mariia Myronova, William Neveu, Mikhail Bessmeltsev
- Spectral Coarsening With Hodge Laplacians Alexandros Dimitrios Keros, Kartic Subr
- Min-Deviation-Flow in Bi-directed Graphs for T-Mesh QuantizationHonorable Mention Martin Heistermann, Jethro Warnett, David Bommes
- Efficient Embeddings in Exact Arithmetic Ugo Paavo Finnendahl, Dimitrios Bogiokas, Pablo Robles Cervantes, Marc Alexa
- ConTesse: Accurate Occluding Contours for Subdivision Surfaces Chenxi Liu, Pierre Bénard, Aaron Hertzmann, Shayan Hoshyari
Fabricating Appearance
- Meso-facets for Goniochromatic 3D Printing Lubna Abu Rmaileh, Alan Brunton
- Scratch-based Reflection Art via Differentiable Rendering Pengfei Shen, Rui-Zeng Li, Beibei Wang, Ligang Liu
- Orientable Dense Cyclic Infill for Anisotropic Appearance Fabrication Xavier Chermain, Cédric Zanni, Jonàs Martínez, Pierre-Alexandre Hugron, Sylvain Lefebvre
- Stealth Shaper: Reflectivity Optimization as Surface Stylization Kenji Tojo, Ariel Shamir, Bernd Bickel, Nobuyuki Umetani
- Skin-Screen: A Computational Fabrication Framework for Color Tattoos Michal Piovarci, Alexandre Chapiro, Bernd Bickel
- Gloss-aware Color Correction for 3D Printing Jorge Condor, Michal Piovarci, Bernd Bickel, Piotr Didyk
Inverse Rendering: Does Anybody Know How I Got Here?
- Film Grain Rendering and Parameter Estimation Kaixuan Zhang, Jingxian Wang, Daizong Tian, Thrasyvoulos N. Pappas
- Recursive Control Variates for Inverse Rendering Baptiste Nicolet, Fabrice Rousselle, Jan Novák, Alexander Keller, Wenzel Jakob, Thomas Müller
- Parameter-space ReSTIR for Differentiable and Inverse Rendering Wesley Chang, Venkataram Sivaram, Derek Nowrouzezahrai, Toshiya Hachisuka, Ravi Ramamoorthi, Tzu-Mao Li
- Differentiable Heightfield Path Tracing With Accelerated Discontinuities Xiaochun Tong, Hsueh-Ti Derek Liu, Yotam I. Gingold, Alec Jacobson
- Revisiting Controlled Mixture Sampling for Rendering Applications Qingqin Hua, Pascal Grittmann, Philipp Slusallek
- Inverse Global Illumination Using a Neural Radiometric Prior Saeed Hadadan, Geng Lin, Jan Novák, Fabrice Rousselle, Matthias Zwicker
Full-Body XR: Beyond The Headset
- EgoLocate: Real-time Motion Capture, Localization, and Mapping With Sparse Body-mounted Sensors Xinyu Yi, Yuxiao Zhou, Marc Habermann, Vladislav Golyanik, Shaohua Pan, Christian Theobalt, Feng Xu
- Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction Yunxiang Zhang, Kenneth Chen, Qi Sun
- In the Blink of an Eye: Event-based Emotion Recognition Haiwei Zhang, Jiqing Zhang, Bo Dong, Pieter Peers, Wenwei Wu, Xiaopeng Wei, Felix Heide, Xin Yang
- Towards Attention–Aware Foveated RenderingHonorable Mention Brooke Krajancich, Petr Kellnhofer, Gordon Wetzstein
- MoiréTag: Angular Measurement and Tracking With a Passive Marker Simeng Qiu, Hadi Amata, Wolfgang Heidrich
- Differential Frequency Heterodyne Time-of-flight Imaging for Instantaneous Depth and Velocity Estimation Yunpu Hu, Leo Miyashita, Masatoshi Ishikawa
Neural Light Transport
- Neural Parametric Mixtures for Path Guiding Honghao Dong, Guoping Wang, Sheng Li
- Denoising-aware Adaptive Sampling for Monte Carlo Ray Tracing Arthur Firmino, Jeppe Revall Frisvad, Henrik Wann Jensen
- Focal Path Guiding for Light Transport Simulation Alexander Rath, Ömercan Yazici, Philipp Slusallek
- Neural Prefiltering for Correlation-aware Levels of Detail Philippe Weier, Tobias Zirr, Anton Kaplanyan, Ling-Qi Yan, Philipp Slusallek
- Progressive Null-tracking for Volumetric Rendering Zackary Misso, Yining Karl Li, Brent Burley, Daniel Teece, Wojciech Jarosz
- Deep Appearance Prefiltering Steve Bako, Pradeep Sen, Anton Kaplanyan
Thin and Thinner: Modeling Shells and Hair
- CT2Hair: High-fidelity 3D Hair Modeling Using Computed Tomography Yuefan Shen, Shunsuke Saito, Ziyan Wang, Olivier Maury, Chenglei Wu, Jessica K. Hodgins, Youyi Zheng, Giljoo Nam
- Multi-layer Thick Shells Yunuo Chen, Tianyi Xie, Cem Yuksel, Danny M. Kaufman, Yin Yang, Chenfanfu Jiang, Minchen Li
- Sag-free Initialization for Strand-based Hybrid Hair SimulationHonorable Mention Jerry Hsu, Tongtong Wang, Zherong Pan, Xifeng Gao, Cem Yuksel, Kui Wu
- Complex Wrinkle Field Evolution Zhen Chen, Danny M. Kaufman, Mélina Skouras, Etienne Vouga
- Computational Exploration of Multistable Elastic Knots Michele Vidulis, Yingying Ren, Julian Panetta, Eitan Grinspun, Mark Pauly
- Interactive Hair Simulation on the GPU Using ADMM Gilles Daviet
Wednesday, 9 August 2023
Cloud Rendering: Your GPU Is Somewhere Else
- Potentially Visible Hidden-volume Rendering for Multi-view Warping Janghun Kim, Sungkil Lee
- Random-access Neural Compression of Material TexturesHonorable Mention Karthik Vaidyanathan, Marco Salvi, Bartlomiej Wronski, Tomas Akenine-Möller, Pontus Ebelin, Aaron E. Lefohn
- MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes Christian Reiser, Richard Szeliski, Dor Verbin, Pratul P. Srinivasan, Ben Mildenhall, Andreas Geiger, Jonathan T. Barron, Peter Hedman
- An Extensible, Data-oriented Architecture for High-performance, Many-world Simulation Brennan Shacklett, Luc Guy Rosenzweig, Zhiqiang Xie, Bidipta Sarkar, Andrew Szot, Erik Wijmans, Vladlen Koltun, Dhruv Batra, Kayvon Fatahalian
- Effect-based Multi-viewer Caching for Cloud-native Rendering Alexander Weinrauch, Wolfgang Tatzgern, Pascal Stadlbauer, Alexis Crickx, Jozef Hladky, Arno Coomans, Martin Winter, Joerg H. Mueller, Markus Steinberger
- Trim Regions for Online Computation of From-Region Potentially Visible Sets Philip Voglreiter, Bernhard Kerbl, Alexander Weinrauch, Joerg H. Mueller, Thomas Neff, Markus Steinberger, Dieter Schmalstieg
Diffusion for Geometry
- Adaptive Local Basis Functions for Shape Completion Hui Ying, Tianjia Shao, He Wang, Yin Yang, Kun Zhou
- Locally Attentional SDF Diffusion for Controllable 3D Shape Generation Xin-Yang Zheng, Hao Pan, Peng-Shuai Wang, Xin Tong, Yang Liu, Heung-Yeung Shum
- Iterative alpha-(de)Blending: A Minimalist Deterministic Diffusion Model Eric Heitz, Laurent Belcour, Thomas Chambon
- 3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models Biao Zhang, Jiapeng Tang, Matthias Nießner, Peter Wonka
- Modulating Pretrained Diffusion Models for Multimodal Image Synthesis Cusuh Ham, James Hays, Jingwan Lu, Krishna Kumar Singh, Zhifei Zhang, Tobias Hinz
- COFS COntrolable Furniture Layout Synthesis Wamiq Reyaz Para, Paul Guerrero, Niloy J. Mitra, Peter Wonka
Pushing the Boundaries
- Generalizing Shallow Water Simulations With Dispersive Surface Waves Stefan Jeschke, Chris Wojtan
- A Practical Walk-on-Boundary Method for Boundary Value Problems Ryusuke Sugimoto, Terry Chen, Yiti Jiang, Christopher Batty, Toshiya Hachisuka
- Beyond Chainmail: Computational Modeling of Discrete Interlocking Materials Pengbin Tang, Stelian Coros, Bernhard Thomaszewski
- Coupling Conduction, Convection, and Radiative Transfer in a Single Path-space: Application to Infrared Rendering Mégane Bati, Stéphane Blanco, Christophe Coustet, Vincent Eymet, Vincent Forest, Richard Fournier, Jacques Gautrais, Nicolas Mellado, Mathias Paulin, Benjamin Piaud
- Walk on Stars: A Grid-free Monte Carlo Method for PDEs With Neumann Boundary Conditions Rohan Sawhney, Bailey Miller, Ioannis Gkioulekas, Keenan Crane
- Boundary Value Caching for Walk on Spheres Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas
Character Animation
- RSMT: Real-time Stylized Motion Transition for Characters Xiangjun Tang, Linjun Wu, He Wang, Bo Hu, Xu Gong, Yuchen Liao, Songnan Li, Qilong Kou, Xiaogang Jin
- Example-based Motion Synthesis via Generative Motion Matching Weiyu Li, Xuelin Chen, Peizhuo Li, Olga Sorkine-Hornung, Baoquan Chen
- Learning Physically Simulated Tennis Skills From Broadcast VideosHonorable Mention Haotian Zhang, Ye Yuan, Viktor Makoviychuk, Yunrong Guo, Sanja Fidler, Xue Bin Peng, Kayvon Fatahalian
- CALM: Conditional Adversarial Latent Models for Directable Virtual Characters Chen Tessler, Yoni Kasten, Yunrong Guo, Shie Mannor, Gal Chechik, Xue Bin Peng
- Composite Motion Learning With Task Control Pei Xu, Xiumin Shang, Victor B. Zordan, Ioannis Karamouzas
- DOC: Differentiable Optimal Control for Retargeting Motions Onto Legged RobotsBest Paper Ruben Grandia, Farbod Farshidian, Espen Knoop, Christian Schumacher, Marco Hutter, Moritz Bächer
Colorful Topics In Imaging
- Language-based Photo Color Adjustment for Graphic Designs Zhenwei Wang, Nanxuan Zhao, Gerhard P. Hancke, Rynson W. H. Lau
- Image Vectorization and Editing via Linear Gradient Layer Decomposition Zheng-Jun Du, Liang-Fu Kang, Jianchao Tan, Yotam I. Gingold, Kun Xu
- ColorfulCurves: Palette-aware Lightness Control and Color Editing via Sparse Optimization Cheng-Kang Ted Chao, Jason Klein, Jianchao Tan, Jose Echevarria, Yotam I. Gingold
- Seeing Photons in Color Sizhuo Ma, Varun Sundar, Paul Mos, Claudio Bruschini, Edoardo Charbon, Mohit Gupta
- Algebraic Smooth Occluding Contours Ryan Capouellez, Jiacheng Dai, Aaron Hertzmann, Denis Zorin
- Guided Linear Upsampling Shuangbing Song, Fan Zhong, Tianju Wang, Xueying Qin, Changhe Tu
Surfaces, Strips, Lights
- Differentiable Stripe Patterns for Inverse Design of Structured SurfacesBest Paper Juan Montes Maestre, Yinwei Du, Ronan Hinchet, Stelian Coros, Bernhard Thomaszewski
- B-rep Matching for Collaborating Across CAD Systems Benjamin T. Jones, James Noeckel, Milin Kodnongbua, Ilya Baran, Adriana Schulz
- ∇-Prox: Differentiable Proximal Algorithm Modeling for Large-scale Optimization Zeqiang Lai, Kaixuan Wei, Ying Fu, Philipp Härtel, Felix Heide
- Deployable Strip StructuresHonorable Mention Daoming Liu, Davide Pellis, Yu-Chou Chiang, Florian Rist, Johannes Wallner, Helmut Pottmann
- Data-driven Digital Lighting Design for Residential Indoor Spaces Haocheng Ren, Hangming Fan, Rui Wang, Yuchi Huo, Rui Tang, Lei Wang, Hujun Bao
- Computing the Singularities of Rational Parametric Surfaces Using Moving Planes Xiaohong Jia, Falai Chen, Shanshan Yao
Material Rendering
- NeRF-Texture: Texture Synthesis With Neural Radiance Fields Yihua Huang, Yan-Pei Cao, Yu-Kun Lai, Ying Shan, Lin Gao
- Pyramid Texture Filtering Qing Zhang, Hao Jiang, Yongwei Nie, Wei-Shi Zheng
- NeuSample: Importance Sampling for Neural Materials Bing Xu, Liwen Wu, Milos Hasan, Fujun Luan, Iliyan Georgiev, Zexiang Xu, Ravi Ramamoorthi
- A Full-wave Reference Simulator for Computing Surface Reflectance Yunchen Yu, Mengqi (Mandy) Xia, Bruce Walter, Eric Michielssen, Steve Marschner
- Metameric: Spectral Uplifting via Controllable Color Constraints Mark van de Ruit, Elmar Eisemann
- Textured Mesh Quality Assessment: Large-scale Dataset and Deep Learning-based Quality Metric Yana Nehmé, Johanna Delanoy, Florent Dupont, Jean-Philippe Farrugia, Patrick Le Callet, Guillaume Lavoué
Most Def: Fast, Large and Learned Deformables
- Second-order Stencil Descent for Interior-point Hyperelasticity Lei Lan, Minchen Li, Chenfanfu Jiang, Huamin Wang, Yin Yang
- Data-free Learning of Reduced-order Kinematics Nicholas Sharp, Cristian Romero, Alec Jacobson, Etienne Vouga, Paul G. Kry, David I. W. Levin, Justin Solomon
- Fast Complementary Dynamics via Skinning Eigenmodes Otman Benchekroun, Jiayi Eris Zhang, Siddartha Chaudhuri, Eitan Grinspun, Yi Zhou, Alec Jacobson
- Motion From Shape Change Oliver Gross, Yousuf Soliman, Marcel Padilla, Felix Knöppel, Ulrich Pinkall, Peter Schröder
- A Sparse Distributed Gigascale Resolution Material Point Method Yuxing Qiu, Samuel Temple Reeve, Minchen Li, Yin Yang, Stuart R. Slattery, Chenfanfu Jiang
- Nonlinear Compliant Modes for Large-deformation Analysis of Flexible Structures Simon Duenser, Bernhard Thomaszewski, Roi Poranne, Stelian Coros
Surface Reconstruction
- Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-number FieldBest Paper Rui Xu, Zhiyang Dou, Ningna Wang, Shiqing Xin, Shuang-Min Chen, Mingyan Jiang, Xiaohu Guo, Wenping Wang, Changhe Tu
- Surface and Edge Detection for Primitive Fitting of Point Clouds Yuanqi Li, Shun Liu, Xinran Yang, Jianwei Guo, Jie Guo, Yanwen Guo
- Variational Shape Reconstruction via Quadric Error Metrics Tong Zhao, Laurent Busé, David Cohen-Steiner, Tamy Boubekeur, Jean-Marc Thiery, Pierre Alliez
- Locally Meshable Frame Fields Heng Liu, David Bommes
- Restricted Delaunay Triangulation for Explicit Surface Reconstruction Pengfei Wang, Zixiong Wang, Shiqing Xin, Xifeng Gao, Wenping Wang, Changhe Tu
- Surface Reconstruction From Point Clouds Without Normals by Parametrizing the Gauss Formula Siyou Lin, Dong Xiao, Zuoqiang Shi, Bin Wang
All About Meshes
- Mesh Density Adaptation for Template-based Shape Reconstruction Yucheol Jung, Hyomin Kim, Gyeongha Hwang, Seung-Hwan Baek, Seungyong Lee
- Evolutionary Piecewise Developable Approximations Zheng-Yu Zhao, Mo Li, Zheng Zhang, Qing Fang, Ligang Liu, Xiao-Ming Fu
- Somigliana Coordinates: An Elasticity-derived Approach for Cage Deformation Jiong Chen, Fernando de Goes, Mathieu Desbrun
- Robust Low-poly Meshing for General 3D Models Zhen Chen, Zherong Pan, Kui Wu, Etienne Vouga, Xifeng Gao
- Surface Simplification Using Intrinsic Error Metrics Hsueh-Ti Derek Liu, Mark Gillespie, Benjamin Chislett, Nicholas Sharp, Alec Jacobson, Keenan Crane
- Micro-Mesh Construction Andrea Maggiordomo, Henry Moreton, Marco Tarini
Fabrication-Oriented Design
- Masonry Shell Structures With Discrete Equivalence Classes Rulin Chen, Pengyun Qiu, Peng Song, Bailin Deng, Ziqi Wang, Ying He
- MesoGen: Designing Procedural On-surface Stranded Mesostructures Élie Michel, Tamy Boubekeur
- Constructing Printable Surfaces With View-dependent Appearance Maxine Perroni-Scharf, Szymon Rusinkiewicz
- Inkjet 4D Print: Self-folding Tessellated Origami Objects by Inkjet UV Printing Koya Narumi, Kazuki Koyama, Kai Suto, Yuta Noma, Hiroki Sato, Tomohiro Tachi, Masaaki Sugimoto, Takeo Igarashi, Yoshihiro Kawahara
- Generative Design of Sheet Metal Structures Amir Barda, Guy Tevet, Adriana Schulz, Amit Haim Bermano
- Constraint-based Simulation of Passive Suction Cups Antonin Bernardin, Eulalie Coevoet, Paul G. Kry, Sheldon Andrews, Christian Duriez, Maud Marchal
Neural Capturing
- NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects From Multiview Images Yuan Liu, Peng Wang, Cheng Lin, Xiaoxiao Long, Jiepeng Wang, Lingjie Liu, Taku Komura, Wenping Wang
- Neural Volumetric Reconstruction for Coherent Synthetic Aperture Sonar Albert W. Reed, Juhyeon Kim, Thomas E. Blanford, Adithya Pediredla, Daniel C. Brown, Suren Jayasuriya
- PhotoMat: A Material Generator Learned From Single Flash Photos Xilong Zhou, Milos Hasan, Valentin Deschaintre, Paul Guerrero, Yannick Hold-Geoffroy, Kalyan Sunkavalli, Nima Khademi Kalantari
- BakedSDF: Meshing Neural SDFs for Real-time View Synthesis Lior Yariv, Peter Hedman, Christian Reiser, Dor Verbin, Pratul P. Srinivasan, Richard Szeliski, Jonathan T. Barron, Ben Mildenhall
- Deep SVBRDF Estimation From Single Image Under Learned Planar Lighting Lianghao Zhang, Fangzhou Gao, Li Wang, Minjing Yu, Jiamin Cheng, Jiawan Zhang
- AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-aware Neural Voxels Yuelang Xu, Lizhen Wang, Xiaochen Zhao, Hongwen Zhang, Yebin Liu
Thursday, 10 August 2023
Going With the Flow
- A Contact Proxy Splitting Method for Lagrangian Solid-fluid Coupling Tianyi Xie, Minchen Li, Yin Yang, Chenfanfu Jiang
- Fluid-solid Coupling in Kinetic Two-phase Flow Simulation Wei Li, Mathieu Desbrun
- PolyStokes: A Polynomial Model Reduction Method for Viscous Fluid Simulation Jonathan Panuelos, Ryan Goldade, Eitan Grinspun, David I. W. Levin, Christopher Batty
- Building a Virtual Weakly-compressible Wind Tunnel Testing Facility Chaoyang Lyu, Kai Bai, Yiheng Wu, Mathieu Desbrun, Changxi Zheng, Xiaopei Liu
- Fluid Cohomology Hang Yin, Mohammad Sina Nabizadeh, Baichuan Wu, Stephanie Wang, Albert Chern
- Improved Water Sound Synthesis Using Coupled Bubbles Kangrui Xue, Ryan M. Aronson, Jui-Hsien Wang, Timothy R. Langlois, Doug L. James
Marvelous Mappings
- Variational Quasi-harmonic Maps for Computing Diffeomorphisms Yu Wang, Minghao Guo, Justin Solomon
- Unsupervised Learning of Robust Spectral Shape Matching Dongliang Cao, Paul Roetzer, Florian Bernard
- An Elastic Basis for Spectral Shape Correspondence Florine Hartwig, Josua Sassen, Omri Azencot, Martin Rumpf, Mirela Ben-Chen
- Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping Steffen Hinderink, Marcel Campen
- Expansion Cones: A Progressive Volumetric Mapping Framework Valentin Z. Nigolian, Marcel Campen, David Bommes
- Symmetric Volume Maps: Order-invariant Volumetric Mesh Correspondence With Free Boundary S. Mazdak Abulnaga, Oded Stein, Polina Golland, Justin Solomon
Real-Time Rendering: Gotta Go Fast!
- Deep Real-time Volumetric Rendering Using Multi-feature Fusion Jinkai Hu, Chengzhong Yu, Hongli Liu, Lingqi Yan, Yiqian Wu, Xiaogang Jin
- Kernel-based Frame Interpolation for Spatio-temporally Adaptive Rendering Karlis Martins Briedis, Abdelaziz Djelouah, Raphaël Ortiz, Mark Meyer, Markus Gross, Christopher Schroers
- ETER: Elastic Tessellation for Real-time Pixel-accurate Rendering of Large-scale NURBS Models Ruicheng Xiong, Yang Lu, Cong Chen, Jiaming Zhu, Yajun Zeng, Ligang Liu
- Temporal Set Inversion for Animated Implicits Kavosh Jazar, Paul G. Kry
- Neural Partitioning Pyramids for Denoising Monte Carlo Renderings Martin Bálint, Krzysztof Wolski, Karol Myszkowski, Hans-Peter Seidel, Rafal Mantiuk
- Real-time Radiance Fields for Single-image Portrait View Synthesis Alex Trevithick, Matthew A. Chan, Michael Stengel, Eric R. Chan, Chao Liu, Zhiding Yu, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi, Koki Nagano
Text-Guided Generation
- TEXTure: Text-guided Texturing of 3D Shapes Elad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes, Daniel Cohen-Or
- CLIP-PAE: Projection-Augmentation Embedding to Extract Relevant Features for a Disentangled, Interpretable and Controllable Text-Guided Face Manipulation Chenliang Zhou, Fangcheng Zhong, Cengiz Öztireli
- UniTune: Text-driven Image Editing by Fine Tuning a Diffusion Model on a Single Image Dani Valevski, Matan Kalman, Eyal Molad, Eyal Segalis, Yossi Matias, Yaniv Leviathan
- Sketch-guided Text-to-image Diffusion Models Andrey Voynov, Kfir Aberman, Daniel Cohen-Or
- FashionTex: Controllable Virtual Try-on With Text and Texture Anran Lin, Nanxuan Zhao, Shuliang Ning, Yuda Qiu, Baoyuan Wang, Xiaoguang Han
Character Animation: Interaction
- Generating Activity Snippets by Learning Human-scene Interactions Changyang Li, Lap-Fai Yu
- PMP: Learning to Physically Interact With Environments Using Part-wise Motion Priors Jinseok Bae, Jungdam Won, Donggeun Lim, Cheol-Hui Min, Young Min Kim
- Simulation and Retargeting of Complex Multi-character Interactions Yunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica K. Hodgins, Greg Turk, Jungdam Won
- QuestEnvSim: Environment-aware Simulated Motion Tracking From Sparse Sensor Input Sunmin Lee, Sebastian Starke, Yuting Ye, Jungdam Won, Alexander W. Winkler
- Synthesizing Physical Character-scene Interactions Mohamed Hassan, Yunrong Guo, Tingwu Wang, Michael J. Black, Sanja Fidler, Xue Bin Peng
- GREIL-Crowds: Crowd Simulation With Deep Reinforcement Learning and Examples Panayiotis Charalambous, Julien Pettré, Vassilis Vassiliades, Yiorgos Chrysanthou, Nuria Pelechano
Environment Rendering: NeRFs on Earth
- Relighting Neural Radiance Fields With Shadow and Highlight Hints Chong Zeng, Guojun Chen, Yue Dong, Pieter Peers, Hongzhi Wu, Xin Tong
- DE-NeRF: DEcoupled Neural Radiance Fields for View-consistent Appearance Editing and High-frequency Environmental Relighting Tong Wu, Jia-Mu Sun, Yu-Kun Lai, Lin Gao
- Nerfstudio: A Modular Framework for Neural Radiance Field Development Matthew Tancik, Ethan Weber, Evonne Ng, Ruilong Li, Brent Yi, Terrance Wang, Alexander Kristoffersen, Jake Austin, Kamyar Salahi, Abhik Ahuja, David McAllister, Justin Kerr, Angjoo Kanazawa
- ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields Nagabhushan Somraj, Rajiv Soundararajan
- Virtual Mirrors: Non-line-of-sight Imaging Beyond the Third Bounce Diego Royo, Talha Sultan, Adolfo Muñoz, Khadijeh Masumnia-Bisheh, Eric Brandt, Diego Gutierrez, Andreas Velten, Julio Marco
- 3D Gaussian Splatting for Real-time Radiance Field RenderingBest Paper Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
Fabulous Fabrication: From Knitting to Circuits
- A Temporal Coherent Topology Optimization Approach for Assembly Planning of Bespoke Frame Structures Ziqi Wang, Florian Kennel-Maushart, Yijiang Huang, Bernhard Thomaszewski, Stelian Coros
- Dense, Interlocking-free and Scalable Spectral Packing of Generic 3D Objects Qiaodong Cui, Victor Rong, Desai Chen, Wojciech Matusik
- PCBend: Light Up Your 3D Shapes With Foldable Circuit Boards Marco Freire, Manas Bhargava, Camille Schreck, Pierre-Alexandre Hugron, Bernd Bickel, Sylvain Lefebvre
- Semantics and Scheduling for Machine Knitting Compilers Jenny Lin, Vidya Narayanan, Yuka Ikarashi, Jonathan Ragan-Kelley, Gilbert Bernstein, James McCann
- Helix-free Stripes for Knit Graph Design Rahul Mitra, Liane Makatura, Emily Whiting, Edward Chien
- As-continuous-as-possible Extrusion-based Fabrication of Surface Models Fanchao Zhong, Yonglai Xu, Haisen Zhao, Lin Lu
Making Faces With Neural Avatars
- DreamFace: Progressive Generation of Animatable 3D Faces Under Text Guidance Longwen Zhang, Qiwei Qiu, Hongyang Lin, Qixuan Zhang, Cheng Shi, Wei Yang, Ye Shi, Sibei Yang, Lan Xu, Jingyi Yu
- Efficient Video Portrait Reenactment via Grid-based Codebook Kaisiyuan Wang, Hang Zhou, Qianyi Wu, Jiaxiang Tang, Zhiliang Xu, Borong Liang, Tianshu Hu, Errui Ding, Jingtuo Liu, Ziwei Liu, Jingdong Wang
- StyleAvatar: Real-time Photo-realistic Neural Portrait Avatar From a Single Video Lizhen Wang, Xiaochen Zhao, Jingxiang Sun, Yuxiang Zhang, Hongwen Zhang, Tao Yu, Yebin Liu
- Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild Dafei Qin, Jun Saito, Noam Aigerman, Thibault Groueix, Taku Komura
- A Hybrid Generator Architecture for Controllable Face Synthesis Dann Mensah, Nam Hee Kim, Miika Aittala, Samuli Laine, Jaakko Lehtinen
- ClipFace: Text-guided Editing of Textured 3D Morphable Models Shivangi Aneja, Justus Thies, Angela Dai, Matthias Nießner
Deep Geometric Learning
- ScanBot: Autonomous Reconstruction via Deep Reinforcement Learning Hezhi Cao, Xi Xia, Guan Wu, Ruizhen Hu, Ligang Liu
- Single-shot Implicit Morphable Faces With Consistent Texture Parameterization Connor Z. Lin, Koki Nagano, Jan Kautz, Eric R. Chan, Umar Iqbal, Leonidas J. Guibas, Gordon Wetzstein, Sameh Khamis
- OctFormer: Octree-based Transformers for 3D Point Clouds Peng-Shuai Wang
- Dictionary Fields: Learning a Neural Basis Decomposition Anpei Chen, Zexiang Xu, Xinyue Wei, Siyu Tang, Hao Su, Andreas Geiger
- Neural Progressive Meshes Yun-Chun Chen, Vladimir G. Kim, Noam Aigerman, Alec Jacobson
- TextDeformer: Geometry Manipulation Using Text Guidance William Gao, Noam Aigerman, Thibault Groueix, Vova Kim, Rana Hanocka
Making Contact: Simulating and Detecting Collisions
- High-order Incremental Potential Contact for Elastodynamic Simulation on Curved Meshes Zachary Ferguson, Pranav Jain, Denis Zorin, Teseo Schneider, Daniele Panozzo
- Shortest Path to Boundary for Self-intersecting Meshes He Chen, Elie Diaz, Cem Yuksel
- Sum-of-squares Collision Detection for Curved Shapes and Paths Paul Zhang, Zoë Marschner, Justin Solomon, Rasmus Tamstorf
- In-Timestep Remeshing for Contacting Elastodynamics Zachary Ferguson, Teseo Schneider, Danny M. Kaufman, Daniele Panozzo
- P2M: A Fast Solver for Querying Distance From Point to Mesh Surface Chen Zong, Jiacheng Xu, Jiantao Song, Shuang-Min Chen, Shiqing Xin, Wenping Wang, Changhe Tu
- Fast GPU-based Two-way Continuous Collision Handling Tianyu Wang, Jiong Chen, Dongping Li, Xiaowei Liu, Huamin Wang, Kun Zhou
Material Acquisition
- End-to-end Procedural Material Capture With Proxy-free Mixed-integer Optimization Beichen Li, Liang Shi, Wojciech Matusik
- Neural Biplane Representation for BTF Rendering and Acquisition Jiahui Fan, Beibei Wang, Milos Hasan, Jian Yang, Ling-Qi Yan
- Single Image Neural Material Relighting James C. Bieron, Xin Tong, Pieter Peers
- Towards Material Digitization With a Dual-scale Optical System Elena Garces, Victor Arellano, Carlos Rodríguez-Pardo, David Pascual-Hernández, Sergio Suja, Jorge Lopez-Moreno
- Materialistic: Selecting Similar Materials in Images Prafull Sharma, Julien Philip, Michaël Gharbi, Bill Freeman, Frédo Durand, Valentin Deschaintre
- Ultra-high Resolution SVBRDF Recovery From a Single Image Jie Guo, Shuichang Lai, Qinghao Tu, Chengzhi Tao, Changqing Zou, Yanwen Guo
Neural Image Generation and Editing
- Attend-and-Excite: Attention-based Semantic Guidance for Text-to-image Diffusion Models Hila Chefer, Yuval Alaluf, Yael Vinker, Lior Wolf, Daniel Cohen-Or
- Word-as-image for Semantic TypographyHonorable Mention Shir Iluz, Yael Vinker, Amir Hertz, Daniel Berio, Daniel Cohen-Or, Ariel Shamir
- Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold Xingang Pan, Ayush Tewari, Thomas Leimkühler, Lingjie Liu, Abhimitra Meka, Christian Theobalt
- Encoder-based Domain Tuning for Fast Personalization of Text-to-image Models Rinon Gal, Moab Arar, Yuval Atzmon, Amit H. Bermano, Gal Chechik, Daniel Cohen-Or
- Blended Latent Diffusion Omri Avrahami, Ohad Fried, Dani Lischinski
- Diffusion Image Analogies Adéla Subrtová, Michal Lukác, Jan Cech, David Futschik, Eli Shechtman, Daniel Sýkora
NeRFs for Avatars
- SketchFaceNeRF: Sketch-based Facial Generation and Editing in Neural Radiance Fields Lin Gao, Feng-Lin Liu, Shu-Yu Chen, Kaiwen Jiang, Chun-Peng Li, Yu-Kun Lai, Hongbo Fu
- AvatarReX: Real-time Expressive Full-body Avatars Zerong Zheng, Xiaochen Zhao, Hongwen Zhang, Boning Liu, Yebin Liu
- HumanRF: High-fidelity Neural Radiance Fields for Humans in Motion Mustafa Isik, Martin Rünz, Markos Georgopoulos, Taras Khakhulin, Jonathan Starck, Lourdes Agapito, Matthias Nießner
- LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar Yuelang Xu, Hongwen Zhang, Lizhen Wang, Xiaochen Zhao, Han Huang, Guojun Qi, Yebin Liu
- NOFA: NeRF-based One-shot Facial Avatar Reconstruction Wangbo Yu, Yanbo Fan, Yong Zhang, Xuan Wang, Fei Yin, Yunpeng Bai, Yan-Pei Cao, Ying Shan, Yang Wu, Zhongqian Sun, Baoyuan Wu
- NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads Tobias Kirschstein, Shenhan Qian, Simon Giebenhain, Tim Walter, Matthias Nießner