SIGGRAPH 2023 Technical Papers

← Conference Collections

239 papers in 40 sessions, organized according to the official SIGGRAPH 2023 program. Paper titles link to ACM Digital Library. Awards follow the official awards announcement.

Best Paper Honorable Mention

Monday, 7 August 2023

A Material World

Geometric Optimization

Motion Recipes and Simulation

Character Animation: Knowing What To Do With Your Hands

Geometric Abstractions: Not Just for Cubists

Image and Video Editing

Magical Sketching

Procedural Modeling

XR Displays and Perception: Seeing What's in Front of Your Eyes

Tuesday, 8 August 2023

Contours, Conformality, Coarsening, and Coordinates

Fabricating Appearance

Inverse Rendering: Does Anybody Know How I Got Here?

Full-Body XR: Beyond The Headset

Neural Light Transport

Thin and Thinner: Modeling Shells and Hair

Wednesday, 9 August 2023

Cloud Rendering: Your GPU Is Somewhere Else

Diffusion for Geometry

Pushing the Boundaries

Character Animation

Colorful Topics In Imaging

Surfaces, Strips, Lights

Material Rendering

Most Def: Fast, Large and Learned Deformables

Surface Reconstruction

All About Meshes

Fabrication-Oriented Design

Neural Capturing

Thursday, 10 August 2023

Going With the Flow

Marvelous Mappings

Real-Time Rendering: Gotta Go Fast!

Text-Guided Generation

Character Animation: Interaction

Environment Rendering: NeRFs on Earth

Fabulous Fabrication: From Knitting to Circuits

Making Faces With Neural Avatars

Deep Geometric Learning

Making Contact: Simulating and Detecting Collisions

Material Acquisition

Neural Image Generation and Editing

NeRFs for Avatars