SIGGRAPH 2021 Technical Papers
← Conference Collections
149 papers in 1 session, organized according to the official SIGGRAPH 2021 program. Paper titles link to ACM Digital Library.
SIGGRAPH 2021
Technical Papers
- Hierarchical neural reconstruction for path guiding using hybrid path and photon samples Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su, Ravi Ramamoorthi
- Real-time neural radiance caching for path tracing Thomas Müller, Fabrice Rousselle, Jan Novák, Alexander Keller
- Interactive Monte Carlo denoising using affinity of neural features Mustafa Isik, Krishna Mullia, Matthew Fisher, Jonathan Eisenmann, Michaël Gharbi
- Weakly-supervised contrastive learning in path manifold for Monte Carlo image reconstruction In-Young Cho, Yuchi Huo, Sung-Eui Yoon
- Bistable auxetic surface structures Tian Chen, Julian Panetta, Max Schnaubelt, Mark Pauly
- Computational inverse design of surface-based inflatables Julian Panetta, Florin Isvoranu, Tian Chen, Emmanuel Siéfert, Benoît Roman, Mark Pauly
- Modeling and fabrication with specified discrete equivalence classes Zhongyuan Liu, Zhan Zhang, Di Zhang, Chunyang Ye, Ligang Liu, Xiao-Ming Fu
- Using isometries for computational design and fabrication Caigui Jiang, Hui Wang, Victor Ceballos Inza, Felix Dellinger, Florian Rist, Johannes Wallner, Helmut Pottmann
- Total relighting: learning to relight portraits for background replacement Rohit Pandey, Sergio Orts-Escolano, Chloe LeGendre, Christian Häne, Sofien Bouaziz, Christoph Rhemann, Paul E. Debevec, Sean Ryan Fanello
- PhotoApp: photorealistic appearance editing of head portraits Mallikarjun B. R., Ayush Tewari, Abdallah Dib, Tim Weyrich, Bernd Bickel, Hans-Peter Seidel, Hanspeter Pfister, Wojciech Matusik, Louis Chevallier, Mohamed A. Elgharib, Christian Theobalt
- Only a matter of style: age transformation using a style-based regression model Yuval Alaluf, Or Patashnik, Daniel Cohen-Or
- Coarse-to-fine: facial structure editing of portrait images via latent space classifications Yiqian Wu, Yong-Liang Yang, Qinjie Xiao, Xiaogang Jin
- A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics Brooke Krajancich, Petr Kellnhofer, Gordon Wetzstein
- Beyond blur: real-time ventral metamers for foveated rendering David R. Walton, Rafael Kuffner dos Anjos, Sebastian Friston, David Swapp, Kaan Aksit, Anthony Steed, Tobias Ritschel
- FovVideoVDP: a visible difference predictor for wide field-of-view video Rafal K. Mantiuk, Gyorgy Denes, Alexandre Chapiro, Anton Kaplanyan, Gizem Rufo, Romain Bachy, Trisha Lian, Anjul Patney
- StrokeStrip: joint parameterization and fitting of stroke clusters Dave Pagurek van Mossel, Chenxi Liu, Nicholas Vining, Mikhail Bessmeltsev, Alla Sheffer
- General virtual sketching framework for vector line art Haoran Mo, Edgar Simo-Serra, Chengying Gao, Changqing Zou, Ruomei Wang
- Tracing versus freehand for evaluating computer-generated drawings Zeyu Wang, Sherry Qiu, Nicole Feng, Holly E. Rushmeier, Leonard McMillan, Julie Dorsey
- Boundary-sampled halfspaces: a new representation for constructive solid modeling Xingyi Du, Qingnan Zhou, Nathan Carr, Tao Ju
- Fusion 360 gallery: a dataset and environment for programmatic CAD construction from human design sequences Karl D. D. Willis, Yewen Pu, Jieliang Luo, Hang Chu, Tao Du, Joseph G. Lambourne, Armando Solar-Lezama, Wojciech Matusik
- Swept volumes via spacetime numerical continuation Silvia Sellán, Noam Aigerman, Alec Jacobson
- ROSEFusion: random optimization for online dense reconstruction under fast camera motion Jiazhao Zhang, Chenyang Zhu, Lintao Zheng, Kai Xu
- Neural complex luminaires: representation and rendering Junqiu Zhu, Yaoyi Bai, Zilin Xu, Steve Bako, Edgar Velázquez-Armendáriz, Lu Wang, Pradeep Sen, Milos Hasan, Ling-Qi Yan
- Acorn: adaptive coordinate networks for neural scene representation Julien N. P. Martel, David B. Lindell, Connor Z. Lin, Eric R. Chan, Marco Monteiro, Gordon Wetzstein
- Mixture of volumetric primitives for efficient neural rendering Stephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhöfer, Yaser Sheikh, Jason M. Saragih
- Scalable image-based indoor scene rendering with reflections Jiamin Xu, Xiuchao Wu, Zihan Zhu, Qixing Huang, Yin Yang, Hujun Bao, Weiwei Xu
- Low-cost SPAD sensing for non-line-of-sight tracking, material classification and depth imaging Clara Callenberg, Zheng Shi, Felix Heide, Matthias B. Hullin
- Knitting 4D garments with elasticity controlled for body motion Zishun Liu, Xingjian Han, Yuchen Zhang, Xiangjia Chen, Yu-Kun Lai, Eugeni L. Doubrovski, Emily Whiting, Charlie C. L. Wang
- Knit sketching: from cut & sew patterns to machine-knit garments Alexandre Kaspar, Kui Wu, Yiyue Luo, Liane Makatura, Wojciech Matusik
- KnitKit: a flexible system for machine knitting of customizable textiles Georges Nader, Yu Han Quek, Pei Zhi Chia, Oliver Weeger, Sai-Kit Yeung
- A mathematical foundation for foundation paper pieceable quilts Mackenzie Leake, Gilbert Bernstein, Abe Davis, Maneesh Agrawala
- Physical validation of simulators in computer graphics: a new framework dedicated to slender elastic structures and frictional contact Victor Romero, Mickaël Ly, Abdullah Haroon Rasheed, Raphaël Charrondière, Arnaud Lazarus, Sébastien Neukirch, Florence Bertails-Descoubes
- DeepFormableTag: end-to-end generation and recognition of deformable fiducial markers Mustafa B. Yaldiz, Andreas Meuleman, Hyeonjoong Jang, Hyunho Ha, Min H. Kim
- High-order differentiable autoencoder for nonlinear model reduction Siyuan Shen, Yin Yang, Tianjia Shao, He Wang, Chenfanfu Jiang, Lei Lan, Kun Zhou
- The shape matching element method: direct animation of curved surface models Ty Trusty, Honglin Chen, David I. W. Levin
- Fast median filters using separable sorting networks Andrew Adams
- End-to-end complex lens design with differentiate ray tracing Qilin Sun, Congli Wang, Qiang Fu, Xiong Dun, Wolfgang Heidrich
- Direct delta mush skinning compression with continuous examples Binh Huy Le, Keven Villeneuve, Carlos Gonzalez-Ochoa
- Fast quasi-harmonic weights for geometric data interpolation Yu Wang, Justin Solomon
- Real-time locally injective volumetric deformation Wentao Liao, Renjie Chen, Yuchen Hua, Ligang Liu, Ofir Weber
- Guaranteed globally injective 3D deformation processing Yu Fang, Minchen Li, Chenfanfu Jiang, Danny M. Kaufman
- Path-space differentiable rendering of participating media Cheng Zhang, Zihan Yu, Shuang Zhao
- Antithetic sampling for Monte Carlo differentiable rendering Cheng Zhang, Zhao Dong, Michael C. Doggett, Shuang Zhao
- Monte Carlo estimators for differential light transport Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev, Wenzel Jakob
- SANM: a symbolic asymptotic numerical solver with applications in mesh deformation Kai Jia
- Surface multigrid via intrinsic prolongation Hsueh-Ti Derek Liu, Jiayi Eris Zhang, Mirela Ben-Chen, Alec Jacobson
- Multiscale cholesky preconditioning for ill-conditioned problems Jiong Chen, Florian Schäfer, Jin Huang, Mathieu Desbrun
- WRAPD: weighted rotation-aware ADMM for parameterization and deformation George E. Brown, Rahul Narain
- Neural monocular 3D human motion capture with physical awareness Soshi Shimada, Vladislav Golyanik, Weipeng Xu, Patrick Pérez, Christian Theobalt
- MoCap-solver: a neural solver for optical motion capture data Kang Chen, Yupan Wang, Song-Hai Zhang, Sen-Zhe Xu, Weidong Zhang, Shi-Min Hu
- Capturing detailed deformations of moving human bodies He Chen, Hyojoon Park, Kutay Macit, Ladislav Kavan
- TransPose: real-time 3D human translation and pose estimation with six inertial sensors Xinyu Yi, Yuxiao Zhou, Feng Xu
- Real-time 3D neural facial animation from binocular video Chen Cao, Vasu Agrawal, Fernando De la Torre, Lele Chen, Jason M. Saragih, Tomas Simon, Yaser Sheikh
- Learning an animatable detailed 3D face model from in-the-wild images Yao Feng, Haiwen Feng, Michael J. Black, Timo Bolkart
- Deep relightable appearance models for animatable faces Sai Bi, Stephen Lombardi, Shunsuke Saito, Tomas Simon, Shih-En Wei, Kevyn McPhail, Ravi Ramamoorthi, Yaser Sheikh, Jason M. Saragih
- DeepFaceEditing: deep face generation and editing with disentangled geometry and appearance control Shu-Yu Chen, Feng-Lin Liu, Yu-Kun Lai, Paul L. Rosin, Chunpeng Li, Hongbo Fu, Lin Gao
- Discovering diverse athletic jumping strategies Zhiqi Yin, Zeshi Yang, Michiel van de Panne, KangKang Yin
- Neural animation layering for synthesizing martial arts movements Sebastian Starke, Yiwei Zhao, Fabio Zinno, Taku Komura
- Learning a family of motor skills from a single motion clip Seyoung Lee, Sunmin Lee, Yongwoo Lee, Jehee Lee
- Real-time deep dynamic characters Marc Habermann, Lingjie Liu, Weipeng Xu, Michael Zollhöfer, Gerard Pons-Moll, Christian Theobalt
- Dynamic closest color warping to sort and compare palettes Suzi Kim, Sunghee Choi
- Seamless manga inpainting with semantics awareness Minshan Xie, Menghan Xia, Xueting Liu, Chengze Li, Tien-Tsin Wong
- Kelvin transformations for simulations on infinite domains Mohammad Sina Nabizadeh, Ravi Ramamoorthi, Albert Chern
- Incompressible flow simulation on vortex segment clouds Shiying Xiong, Rui Tao, Yaorui Zhang, Fan Feng, Bo Zhu
- Clebsch gauge fluid Shuqi Yang, Shiying Xiong, Yaorui Zhang, Fan Feng, Jinyuan Liu, Bo Zhu
- Learning meaningful controls for fluids Mengyu Chu, Nils Thuerey, Hans-Peter Seidel, Christian Theobalt, Rhaleb Zayer
- Unconventional patterns on surfaces Merel Meekes, Amir Vaxman
- Foldover-free maps in 50 lines of code Vladimir A. Garanzha, Igor E. Kaporin, Liudmila N. Kudryavtseva, François Protais, Nicolas Ray, Dmitry Sokolov
- Discrete conformal equivalence of polyhedral surfaces Mark Gillespie, Boris Springborn, Keenan Crane
- RXMesh: a GPU mesh data structure Ahmed H. Mahmoud, Serban D. Porumbescu, John D. Owens
- Authoring consistent landscapes with flora and fauna Pierre Ecormier-Nocca, Guillaume Cordonnier, Philippe Carrez, Anne-Marie Moigne, Pooran Memari, Bedrich Benes, Marie-Paule Cani
- Fast linking numbers for topology verification of loopy structures Ante Qu, Doug L. James
- Systematically differentiating parametric discontinuities Sai Praveen Bangaru, Jesse Michel, Kevin Mu, Gilbert Bernstein, Tzu-Mao Li, Jonathan Ragan-Kelley
- Path replay backpropagation: differentiating light paths using constant memory and linear time Delio Vicini, Sébastien Speierer, Wenzel Jakob
- Revisiting integration in the material point method: a scheme for easier separation and less dissipation Yun (Raymond) Fei, Qi Guo, Rundong Wu, Li Huang, Ming Gao
- Thin-film smoothed particle hydrodynamics fluid Mengdi Wang, Yitong Deng, Xiangxin Kong, Aditya H. Prasad, Shiying Xiong, Bo Zhu
- A momentum-conserving implicit material point method for surface tension with contact angles and spatial gradients Jingyu Chen, Victoria Kala, Alan Marquez-Razon, Elias Gueidon, David A. B. Hyde, Joseph Teran
- Constrained willmore surfaces Yousuf Soliman, Albert Chern, Olga Diamanti, Felix Knöppel, Ulrich Pinkall, Peter Schröder
- Computing minimal surfaces with differential forms Stephanie Wang, Albert Chern
- Computational design of weingarten surfaces Davide Pellis, Martin Kilian, Helmut Pottmann, Mark Pauly
- TryOnGAN: body-aware try-on via layered interpolation Kathleen M. Lewis, Srivatsan Varadharajan, Ira Kemelmacher-Shlizerman
- StyleCariGAN: caricature generation via StyleGAN feature map modulation Wonjong Jang, Gwangjin Ju, Yucheol Jung, Jiaolong Yang, Xin Tong, Seungyong Lee
- AgileGAN: stylizing portraits by inversion-consistent transfer learning Guoxian Song, Linjie Luo, Jing Liu, Wan-Chun Ma, Chun-Pong Lai, Chuanxia Zheng, Tat-Jen Cham
- Unified particle system for multiple-fluid flow and porous material Bo Ren, Ben Xu, Chen-Feng Li
- A unified second-order accurate in time MPM formulation for simulating viscoelastic liquids with phase change Haozhe Su, Tao Xue, Chengguizi Han, Chenfanfu Jiang, Mridul Aanjaneya
- Solid-fluid interaction with surface-tension-dominant contact Liangwang Ruan, Jinyuan Liu, Bo Zhu, Shinjiro Sueda, Bin Wang, Baoquan Chen
- ManipNet: neural manipulation synthesis with a hand-object spatial representation He Zhang, Yuting Ye, Takaaki Shiratori, Taku Komura
- Interactive modelling of volumetric musculoskeletal anatomy Rinat Abdrashitov, Seungbae Bang, David I. W. Levin, Karan Singh, Alec Jacobson
- Highlight-aware two-stream network for single-image SVBRDF acquisition Jie Guo, Shuichang Lai, Chengzhi Tao, Yuelong Cai, Lei Wang, Yanwen Guo, Ling-Qi Yan
- Free-form scanning of non-planar appearance with neural trace photography Xiaohe Ma, Kaizhang Kang, Ruisheng Zhu, Hongzhi Wu, Kun Zhou
- The effect of shape and illumination on material perception: model and applications Ana Serrano, Bin Chen, Chao Wang, Michal Piovarci, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski
- The design space of plane elastic curves Christian Hafner, Bernd Bickel
- 3D weaving with curved ribbons Yingying Ren, Julian Panetta, Tian Chen, Florin Isvoranu, Samuel Poincloux, Christopher Brandt, Alison Martin, Mark Pauly
- WireRoom: model-guided explorative design of abstract wire art Zhijin Yang, Pengfei Xu, Hongbo Fu, Hui Huang
- Learning active quasistatic physics-based models from data Sangeetha Grama Srinivasan, Qisi Wang, Junior Rojas, Gergely Klár, Ladislav Kavan, Eftychios Sifakis
- Learning skeletal articulations with neural blend shapes Peizhuo Li, Kfir Aberman, Rana Hanocka, Libin Liu, Olga Sorkine-Hornung, Baoquan Chen
- Learning contact corrections for handle-based subspace dynamics Cristian Romero, Dan Casas, Jesús Pérez, Miguel A. Otaduy
- DiffAqua: a differentiable computational design pipeline for soft underwater swimmers with shape interpolation Pingchuan Ma, Tao Du, John Z. Zhang, Kui Wu, Andrew Spielberg, Robert K. Katzschmann, Wojciech Matusik
- Designing an encoder for StyleGAN image manipulation Omer Tov, Yuval Alaluf, Yotam Nitzan, Or Patashnik, Daniel Cohen-Or
- SWAGAN: a style-based wavelet-driven generative model Rinon Gal, Dana Cohen Hochberg, Amit Bermano, Daniel Cohen-Or
- A fitted radiance and attenuation model for realistic atmospheres Alexander Wilkie, Petr Vévoda, Thomas Bashford-Rogers, Lukas Hosek, Tomás Iser, Monika Kolárová, Tobias Rittig, Jaroslav Krivánek
- A non-exponential transmittance model for volumetric scene representations Delio Vicini, Wenzel Jakob, Anton Kaplanyan
- An unbiased ray-marching transmittance estimator Markus Kettunen, Eugene d'Eon, Jacopo Pantaleoni, Jan Novák
- Fast diffraction pathfinding for dynamic sound propagation Carl Schissler, Gregor Mückl, Paul Calamia
- A generic framework for physical light transport Shlomi Steinberg, Ling-Qi Yan
- BRDF importance sampling for polygonal lights Christoph Peters
- Optimizing dyadic nets Abdalla G. M. Ahmed, Peter Wonka
- Endless loops: detecting and animating periodic patterns in still images Tavi Halperin, Hanit Hakim, Orestis Vantzos, Gershon Hochman, Netai Benaim, Lior Sassy, Michael Kupchik, Ofir Bibi, Ohad Fried
- Driving-signal aware full-body avatars Timur M. Bagautdinov, Chenglei Wu, Tomas Simon, Fabián Prada, Takaaki Shiratori, Shih-En Wei, Weipeng Xu, Yaser Sheikh, Jason M. Saragih
- AMP: adversarial motion priors for stylized physics-based character control Xue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine, Angjoo Kanazawa
- ChoreoMaster: choreography-oriented music-driven dance synthesis Kang Chen, Zhipeng Tan, Jin Lei, Song-Hai Zhang, Yuan-Chen Guo, Weidong Zhang, Shi-Min Hu
- Control strategies for physically simulated characters performing two-player competitive sports Jungdam Won, Deepak Gopinath, Jessica K. Hodgins
- Learning time-critical responses for interactive character control Kyungho Lee, Sehee Min, Sunmin Lee, Jehee Lee
- Consistent depth of moving objects in video Zhoutong Zhang, Forrester Cole, Richard Tucker, William T. Freeman, Tali Dekel
- Editable free-viewpoint video using a layered neural representation Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, Jingyi Yu
- Video recoloring via spatial-temporal geometric palettes Zheng-Jun Du, Kai-Xiang Lei, Kun Xu, Jianchao Tan, Yotam I. Gingold
- SP-GAN: sphere-guided 3D shape generation and manipulation Ruihui Li, Xianzhi Li, Ka-Hei Hui, Chi-Wing Fu
- Unsupervised learning for cuboid shape abstraction via joint segmentation from point clouds Kaizhi Yang, Xuejin Chen
- ShapeMOD: macro operation discovery for 3D shape programs R. Kenny Jones, David Charatan, Paul Guerrero, Niloy J. Mitra, Daniel Ritchie
- Guaranteed-quality higher-order triangular meshing of 2D domains Manish Mandad, Marcel Campen
- Reliable feature-line driven quad-remeshing Nico Pietroni, Stefano Nuvoli, Thomas Alderighi, Paolo Cignoni, Marco Tarini
- PH-CPF: planar hexagonal meshing using coordinate power fields Kacper Pluta, Michal Edelstein, Amir Vaxman, Mirela Ben-Chen
- Bijective and coarse high-order tetrahedral meshes Zhongshi Jiang, Ziyi Zhang, Yixin Hu, Teseo Schneider, Denis Zorin, Daniele Panozzo
- Medial IPC: accelerated incremental potential contact with medial elastics Lei Lan, Yin Yang, Danny M. Kaufman, Junfeng Yao, Minchen Li, Chenfanfu Jiang
- A time-independent deformer for elastic contacts Camille Brunel, Pierre Bénard, Gaël Guennebaud
- Constrained projective dynamics: real-time simulation of deformable objects with energy-momentum conservation Min Hyung Kee, Kiwon Um, Woo Seok Jeong, Junghyun Han
- Stream-guided smoke simulations Syuhei Sato, Yoshinori Dobashi, Theodore Kim
- Volumetric appearance stylization with stylizing kernel prediction network Jie Guo, Mengtian Li, Zijing Zong, Yuntao Liu, Jingwu He, Yanwen Guo, Ling-Qi Yan
- Fire in paradise: mesoscale simulation of wildfires Torsten Hädrich, Daniel T. Banuti, Wojciech Palubicki, Sören Pirk, Dominik L. Michels
- Neural scene graph rendering Jonathan Granskog, Till N. Schnabel, Fabrice Rousselle, Jan Novák
- Orienting point clouds with dipole propagation Gal Metzer, Rana Hanocka, Denis Zorin, Raja Giryes, Daniele Panozzo, Daniel Cohen-Or
- HodgeNet: learning spectral geometry on triangle meshes Dmitriy Smirnov, Justin Solomon
- Eliminating topological errors in neural network rotation estimation using self-selecting ensembles Sitao Xiang
- Mechanics-aware deformation of yarn pattern geometry Georg Sperl, Rahul Narain, Chris Wojtan
- GPU-based simulation of cloth wrinkles at submillimeter levels Huamin Wang
- Codimensional incremental potential contact Minchen Li, Danny M. Kaufman, Chenfanfu Jiang
- Pareto gamuts: exploring optimal designs across varying contexts Liane Makatura, Minghao Guo, Adriana Schulz, Justin Solomon, Wojciech Matusik
- Optimizing UI layouts for deformable face-rig manipulation Joonho Kim, Karan Singh
- DAG amendment for inverse control of parametric shapes Élie Michel, Tamy Boubekeur
- Designing actuation systems for animatronic figures via globally optimal discrete search Simon Huber, Roi Poranne, Stelian Coros
- NeuMIP: multi-resolution neural materials Alexandr Kuznetsov, Krishna Mullia, Zexiang Xu, Milos Hasan, Ravi Ramamoorthi
- An inverse method for the exploration of layered material appearance Mégane Bati, Pascal Barla, Romain Pacanowski
- Transfer matrix based layered materials rendering Joël Randrianandrasana, Patrick Callet, Laurent Lucas
- A gradient-based framework for 3D print appearance optimization Thomas Nindel, Tomás Iser, Tobias Rittig, Alexander Wilkie, Jaroslav Krivánek
- Displaced signed distance fields for additive manufacturing Alan Brunton, Lubna Abu Rmaileh
- Geometry and tool motion planning for curvature adapted CNC machining Michael Barton, Michal Bizzarri, Florian Rist, Oleksii Sliusarenko, Helmut Pottmann
- MOCCA: modeling and optimizing cone-joints for complex assemblies Ziqi Wang, Peng Song, Mark Pauly
- QuanTaichi: a compiler for quantized simulations Yuanming Hu, Jiafeng Liu, Xuanda Yang, Mingkuan Xu, Ye Kuang, Weiwei Xu, Qiang Dai, William T. Freeman, Frédo Durand
- Intersection-free rigid body dynamics Zachary Ferguson, Minchen Li, Teseo Schneider, Francisca Gil Ureta, Timothy R. Langlois, Chenfanfu Jiang, Denis Zorin, Danny M. Kaufman, Daniele Panozzo